|Featured in||Metroid Prime 2: Echoes|
|Attacks||Tunneling, dark energy blasts.|
|Weakness||Inside of mouth|
Samus Aran's battle with the Amorbis is depicted in Metroid Prime 2: Echoes. To defeat Amorbis, Samus must first damage it whilst it is tunneling in and out of the earth. After receiving some damage, the Amorbis will attach itself to a Dark Sphere in the center of the arena, drawing power from the orb to spew dark energy. In doing this, they receive a layer of ridged, dark armor and a sort of "crown", which allows Amorbis to cover Light Crystals with sludge. At this point Samus can only destroy the head layer of the armor with the Light Beam, Power Beam (which deals less damage), or Missiles. After it has been rid of its crown, Amorbis lays down and begins sucking in air and sand, reconstructing the head armor if it is allowed to finish doing so. Samus must use this opportunity to transform into her Morph Ball mode and get inhaled into its body to lay Bombs. Once this is complete, Amorbis will spit her out and violently convulse, involuntarily damaging the Dark Sphere in the process by lifting it and slamming it down against the ground.
Almost immediately after, a second Amorbis will emerge from the ground. Samus must repeat the previous process.
After laying bombs in the two, a third Amorbis will come to help. When more than one Amorbis is latched upon the sphere, together they can generate an immense orb of dark energy atop their "crowns", arching their bodies to reach the others', and firing 2 to 3 devastating lasers (depending on the number of Amorbis present) at Samus. After laying bombs within all three, Samus witnesses one of the creatures dry up and crumble against the wind; the Dark Sphere will crack open and Samus will receive the Dark Suit.
Two Amorbis logs can be scanned, one when it is jumping around and the second when it is attached to the Dark Sphere, as these are considered two separate forms.
- Mining Plaza statue
- "Structural analysis complete. Statue composed of ordinary alloys and stone. Purpose unknown: possibly placed as a warning to travelers."
- The three eyes of each Amorbis are positioned in an equilateral triangle. This symbol, resembling the Luminoth letter "F", is found on many other artifacts and creatures in Echoes, including the Luminoth themselves.
- When there is more than one Amorbis gripping onto the Dark Sphere, only the last one doing so will involuntarily damage the sphere, as the first one (or first two when all three worms are present) will immediately detach itself (themselves) from it after being bombed and burrow into the ground without slamming it.
- The nature of Amorbis may have been inspired by the Graboid from the Tremors series of films. Both creatures, the Amorbis and the Graboids, are giant carnivorous worms which live underground and both burrow to attack their prey.
- The Amorbis may have also been inspired by the Lanmolas from The Legend of Zelda: A Link to the Past. The Lanmolas, like the Amorbis, are a set of three worms that burrow and leap into the air in order to attack prey within its territory. The one major advantage the Amorbis has over its Legend of Zelda counterpart is that it's able to leech power off a sphere containing dark energy.
- The destruction of the Dark Sphere is similar in appearance to that of the planet Zebes at the end of Super Metroid.
- Any Safe Zones nullified by Amorbis cannot be cleared by Samus and have a visible dark energy field around them. They reactivate on their own. Strangely, if Samus shoots her Dark Beam at the Safe Zones herself during the battle, the same will happen and she will be unable to clear the dark energy herself; instead having to wait until the energy dissipates.
- The method for damaging the Dark Amorbis resembles the battle against the Queen Metroid in Metroid II: Return of Samus. In both fights Samus had to stun the creatures by shooting their heads and rolling inside their mouths to drop Bombs.
- Although the Amorbis were attached to the Dark Sphere at the beginning of the battle, they had not yet transformed into Dark Amorbis. This may mean that the Amorbis have to actively leech energy from the sphere, and do not automatically change when attaching.
- A statue of a Dark Amorbis can be found in the Agon Wastes, in the Mining Plaza. It is attached to a rock and serves as a warning for any travelers that wander the wastes. The statue is also present in the room's Dark Aether equivalent.
- A sonic security device above the door leading to the Temple Grounds elevator also resembles Amorbis' eyes.
- This is the music heard when battling Amorbis: .
|Guardians||Amorbis • Chykka • Quadraxis|
|Darklings||Chykling • Corrupted Sentreye • Dark Alpha Splinter • Dark Blogg • Dark Diligence Drone • Dark Grenchler • Dark Ingsmasher • Dark Missile Trooper • Dark Phlogus • Dark Pirate Commando • Dark Pirate Trooper • Dark Preed • Dark Quad MB/CM • Dark Shredder • Dark Splinter • Dark Tallon Metroid • Darkling Tentacle • Dark Trooper • Dark War Wasp • Nightbarb • Dark Luminoth|
|Helpful||Artifact Temple • Chozo Statue • Chozo Totem • Cipher • Item Sphere • Luminoth Statue|
|Bryyonian Golems||Ceremonial Golem • Colossal War Golem • Bryyonian Labor Golem|
|Hostile||Elephant Bird • Golden Torizo • Mogenar • Torizo|
|Obstacles/Scenery||File BY-550 • Golden Statues • Koma • Stone Statues|
|Depictions|| Amorbis • B-Stz • C-Pul • Chozo Searcher • Chozo architect • Chozo philosopher • Chozo shaman • Chozo warrior • D-Chr • De'la • Dryn • E-Btr • J-Gnk |
K-Tch • N'ge • Ou-Qua • Q-Cis • V-Mos • X-Qar