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Award Scanner

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Mppinball 09 big

Near the bottom left.

The Award Scanner is a Board Feature in Metroid Prime Pinball. The Award Scanner is a fast way to get items, points and Extra Balls.

UsageEdit

When entering any map (except the Artifact Temple, which does not have an Award Scanner) the Award Scanner is powered down. In order to activate it for a single use, Samus must enter into the Award Scanner which will charge - presumably through kinetic energy. Once activated, the Award Scanner can be used once before running out of power again. When Samus is using the Award Scanner a roulette will show up on the screen and Samus may either lay a Bomb to stop the roulette prematurely or wait for the roulette to stop on its own.

AwardsEdit

The Award Scanner has several awards that it may give out. The Award Scanner is an "intelligent" roulette in the sense that it will not give out an award that Samus cannot use (i.e. if Samus already has full Missiles, then the Scanner will not give a Missile Recharge).

Health RechargeEdit

Recharges Samus' energy to a full eight lights.

Big PointsEdit

If Samus obtains this, she will receive a 50,000 point bonus, which, ironically, is really not that many points for Metroid Prime Pinball.

Phazon MultiballEdit

If this award is selected, then Samus will enter into a Phazon Multiball. This award is only available on the Pirate Frigate and Tallon Overworld maps.

Combat ReadyEdit

Activates the Combat Saucer for use.

Extra BallEdit

Grants Samus an Extra Ball.

Force FieldEdit

Re-activates the Force Field for use.

Missile RechargeEdit

If Samus obtains this award, then all of her missiles will be restored.

Bounty MultiplierEdit

Increases the Bounty Multiplier by one.

Power BombEdit

If Samus has already used her Power Bomb, then this will restore it to her.

Kickback ReadyEdit

If either or both of the Kickbacks are down, then this will re-energize them into activity once again.

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