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Capture is a multiplayer mode in Metroid Prime Hunters. It is a "capture-the-flag" style game, which involves the playing Hunters conquering opponent territory to steal their Octoliths, and taking them back to their own territory. The winner is the team who wins the specified amount of points. The player's team must have their Octolith on their base and capture the opponent team's Octolith to score a point.
"Attack enemy territory and steal their Octoliths, then bring them back to your own territory. The team who receives the specified amount of points first wins. You can set the number of Octoliths required to win, the Time Limit, Team Play, and Auto Reset, which returns the Octolith to base when the carrying Hunter is defeated."
Nintendo Power March 2006Edit
"Split into teams and raid your enemies' base, then return with their Octolith. In order to earn a point, your Octolith must also be at your home base. Collect as many enemy Octoliths as you can while protecting your own." 
|Metroid Game Modes|
|Difficulty Levels||Easy Mode • Normal Mode • Veteran Mode • Hard Mode • Hypermode • Expert Mode • Time Attack Mode|
|Multiplayer Modes|| Metroid Prime 2: Echoes • Metroid Prime Hunters|
Deathmatch Mode • Bounty Mode • Bounty • Capture • Defender • Nodes • Prime Hunter • Survival • Blast Ball • Rival Radar
Wireless Mission • Challenge • Practice • Local Play • Versus
|Story Modes||Multi Mission • Single Mission • Campaign • Adventure Mode: The Subspace Emissary|
|Miscellaneous|| Dual Mode • Japanese language modes • Movies • Progressive Scan Mode • Sleep Mode • Stylus Mode • Theater Mode |
Combat Sim • Training Deck • Shooting Range • Event Match