Wikitroid
Wikitroid
(Adding categories)
(Added the Chozo Ghost Vulnerability to the Super Missile.)
Tag: Visual edit
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{{cquotetxt|''The dead should serve the living, not hinder them.''|[[Pirate Data]]|color=gray|size=360%}}
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{{cquotetxt|''The dead should serve the living, not hinder them.''|[[Pirate Data]]|color=gray|size=300%}}
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{{Infobox Creature
[[Image:Chozo_ghost_ingame.jpg|right|thumb|300px|Concept art of a Chozo Ghost.]]
 
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|name = Chozo Ghost
'''Chozo Ghosts''' are [[Chozo]] spirits driven insane by the corruption of [[Phazon]]. They stalk the [[Chozo Ruins]] and can be found in culturally significant rooms and the [[Life Grove]] in [[Tallon Overworld]]. The [[Phazon]] corruption has marred their sanity, causing them to lash out at even [[Samus Aran]], who would otherwise be an ally. They are difficult to defeat without the [[X-Ray Visor]] due to their ability to turn invisible unless attacking. In addition, they are invulnerable to all weapons except the [[Power Beam]] and [[Super Missile]]s. Their charged attacks will leave Samus vulnerable for a short time, as it causes her Power Suit to temporarily short-circuit. When charging they are highly vulnerable to Super Missiles. It is unknown what becomes of them after [[Metroid Prime (creature)|Metroid Prime]] is destroyed, and thus the Phazon as well on [[Tallon IV]], though it is likely that they merely dissolved and became inexistent.
 
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|image = [[File:Chozo_ghost_ingame.jpg|300px]]
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|caption = Concept art
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|games = ''[[Metroid Prime]]''
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|size =
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|weight =
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|diet =
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|location = Hallowed Chozo grounds: [[Hall of the Elders]]<br/>[[Sunchamber]]<br/>[[Training Chamber (Chozo Ruins)|Training Chamber]]<br/>[[Furnace]]<br/>[[Ruined Shrine (Chozo Ruins)|Ruined Shrine]]<br/>[[Life Grove]]<br/>[[Arboretum]]
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|homeworld = [[Tallon IV]]
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|behavior = Driven to violent insanity by [[Phazon]] corruption
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|color =
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|distinctions = Bright white with a blue glow
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|attacks = White energy bombs
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|weakness = Only vulnerable to the [[Power Beam]] and the [[Super Missile]].
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}}
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'''Chozo Ghosts''' are [[Chozo]] spirits driven insane by the corruption of [[Phazon]]. They stalk the [[Chozo Ruins]] and can be found haunting culturally significant rooms and the [[Life Grove]] in [[Tallon Overworld]]. The [[Phazon]] corruption has also removed their nonviolent inhibitions along with their sanity, causing them to lash out at even [[Samus Aran]], who would otherwise be an ally.
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  +
They are difficult to defeat without the [[X-Ray Visor]] due to their ability to turn invisible unless attacking. In addition, they are invulnerable to all weapons except [[Power Beam]]-derived weaponry. Their charged attacks will leave Samus vulnerable for a short time, as it causes her Power Suit to temporarily short-circuit. When charging they are highly vulnerable to Super Missiles.
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  +
It is unknown what becomes of them after [[Metroid Prime (creature)|Metroid Prime]] is destroyed along with all of the Phazon on [[Tallon IV]], though it is likely that they were freed from their earthly prison and "passed on".
   
 
They are located in the following rooms:
 
They are located in the following rooms:
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*[[Ruined Shrine (Chozo Ruins)]]
 
*[[Ruined Shrine (Chozo Ruins)]]
 
*[[Life Grove]]
 
*[[Life Grove]]
*[[Arboretum]] (After [[Ice Beam]] is obtained.)
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*[[Arboretum]]
   
Chozo Ghosts also appear after the defeat of [[Meta Ridley]], although these ghosts appear to be non-violent and open the gateway to the [[Impact Crater]] for Samus. These apparently have been uncorrupted by Phazon, perhaps due to the power of the shrine they were sealed in.
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Thirteen Chozo Ghosts also appear after the defeat of [[Meta Ridley]], although these ghosts appear to be non-violent and open the gateway to the [[Impact Crater]] for Samus. These apparently have been uncorrupted by Phazon, perhaps due to the power of the totems they were inhabiting.
   
They are also seen in a [[Diorama]] in ''[[Metroid Prime 3: Corruption]]'', though this may not have any canon significance.
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They are also seen in a [[Diorama]] in ''[[Metroid Prime 3: Corruption]]'', though this may not have any canonical significance.
[[File:Chozo.PNG|thumb|right|300px|Possible Chozo Ghost concept art from ''[[Metroid Prime Trilogy]]''.]]
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[[File:Life_grove_chozo_ghosts_crop.jpg|thumb|300px|Ghosts at [[Tallon Overworld]].]]
 
==Trivia==
 
*The music heard when fighting these ghosts is used in ''Metroid Prime 3: Corruption'' as the [[Phazon Metroid]] battle theme. Interestingly, this is also used as the [[Metroid (Species)|Metroid]] battle theme in ''Prime'', as well as [[Elite Pirate]]s.
 
*Large Chozo Ghosts briefly appear before [[Meta Ridley]]'s arrival in ''[[Metroid Prime Pinball]]'', and wear stylized attire.
 
*The [[Ruins Test]] of ''[[Metroid Zero Mission]]'' appears to be some type of Chozo Ghost.
 
*The [[Dark Pirate Commando]]s can also phase out of local timespace; the manner in which they do is identical to the Chozo Ghosts.
 
   
 
==Official data==
 
==Official data==
 
===Official website===
 
''"As these entities phase in and out of existence, the only way to track them accurately is with X-ray scanning. Their aggressive and erratic behaviour is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo shrines or temples, where they wreak havoc upon anything that dares to enter the area.''
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''Chozo Ghosts are spectral entities whose partially-phased nature makes them invulnerable to natural energy types, such as [[Plasma Beam|fire]], [[Ice Beam|ice]], and [[Wave Beam|electricity]]."''
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===Logbook entries===
 
===Logbook entries===
[[File:Chozoghostsityu4.jpg|thumb]]
 
 
{{Infobox Multiple Logbooks
 
{{Infobox Multiple Logbooks
 
|title_1 = [[Metroid Prime]]
 
|title_1 = [[Metroid Prime]]
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}}
 
}}
   
 
==Trivia==
===Official website===
 
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[[File:Chozo Ghost gif.gif|thumb|Click to see animation]]
''"As these entities phase in and out of existence, the only way to track them accurately is with X-ray scanning. Their aggressive and erratic behaviour is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo shrines or temples, where they wreak havoc upon anything that dares to enter the area.''
 
 
*The music heard when fighting these ghosts is used in ''Metroid Prime 3: Corruption'' as the [[Phazon Metroid]] battle theme. Interestingly, this is also used as the [[Metroid (Species)|Metroid]] battle theme in ''Prime'', as well as [[Elite Pirate]]s.
 
 
*Large Chozo Ghosts briefly appear before [[Meta Ridley]]'s arrival in ''[[Metroid Prime Pinball]]'', and wear stylized attire.
''Chozo Ghosts are spectral entities whose partially-phased nature makes them invulnerable to natural energy types, such as [[Plasma Beam|fire]], [[Ice Beam|ice]], and [[Wave Beam|electricity]]."''
 
 
*The [[Ruins Test]] of ''[[Metroid: Zero Mission]]'' appears to be some type of Chozo Ghost.
 
*The [[Dark Pirate Commando]]s can also phase out of local timespace; the manner in which they do is identical to the Chozo Ghosts.
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*"Chozo Ghost" is listed in data in the ''[[Metroid Prime 2: Echoes Bonus Disc]]''.
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*Shortly after appearing, Chozo Ghosts are invulnerable to Super Missiles. When Samus fires one at them, it will be deflected, but home in on the ghost until it hits it or an obstacle.
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*Sometimes during a battle, Chozo Ghosts will crouch and claw in the ground, then stand up and wave with both hands, as if they were throwing dust in the air.
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*Whenever Chozo Ghosts are encountered, the room becomes dark, regardless of if it is an outdoor room or indoor room, and becomes slightly hazy.
   
 
==Gallery==
 
==Gallery==
<gallery>
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<gallery captionalign="center">
 
[[File:Chozo_ghost_ingame.jpg|Concept art]]
File:NPC!_MP_Screen_19.png|Ghosts at [[Tallon Overworld]].
 
  +
Chozoghostsityu4.jpg|Official website concept art
File:GhorDiorama.jpg|A Diorama featuring the Ghosts.
 
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Deep_Chozo_Ruins_Screenshot_(46).png|[[Scan]]
File:Metroidposter.jpg|''Metroid Prime Trilogy''
 
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Chozo Ghost scanpic.png|Scan image
File:Chozo_Ghost_MPP.png|''[[Metroid Prime Pinball]]''
 
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Chozo Ghost scanpic 2.png
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UnusedChozoGhostScan.png|Unused scan image seen in [[Metroid Prime/Gallery#Gallery 2.2FBiology_Gallery|concept art]].
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Deep Chozo Ruins Screenshot (18).png|A Chozo Ghost unleases its magic.
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Deep Chozo Ruins Screenshot (16).png|Ghost attacks can cause interference with Samus' [[Visor]] system.
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Deep Chozo Ruins Screenshot (67).png|A Ghost in the [[Hall of Elders]].
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Chozo_ghost_restores_totem.jpg|A benign Chozo Ghost restores a Totem in the [[Artifact Temple]].
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Artifact_temple_ghosts_restore_totems.jpg|Twelve Ghosts that inhabit the Totems of the Artifact Temple.
 
Chozo_Ghost_MPP.png|''[[Metroid Prime Pinball]]''
 
GhorDiorama.jpg|A Diorama featuring the Ghosts in ''[[Metroid Prime 3: Corruption]]''.
  +
Chozo.PNG|Possible concept art from [[Metroid Prime Trilogy art booklet|''Metroid Prime Trilogy'' art booklet]]
 
Metroidposter.jpg|''Metroid Prime Trilogy''
 
</gallery>
 
</gallery>
   
 
{{Chozo}}
 
{{Chozo}}
 
{{Dimensional}}
 
{{Dimensional}}
 
 
[[es:Fantasma Chozo]]
 
[[es:Fantasma Chozo]]
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[[ru:Призрак Чозо]]
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[[it:Chozo Spettro]]
 
[[Category:Chozo]]
 
[[Category:Chozo]]
 
[[Category:Ghost]]
 
[[Category:Ghost]]
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[[Category:Andrew Jones]]
 
[[Category:Andrew Jones]]
 
[[Category:Recurring Species]]
 
[[Category:Recurring Species]]
[[Category:Unused Bosses and Species]]
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[[Category:Undead]]
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[[Category:Rogue]]

Revision as of 21:24, 28 December 2014

The dead should serve the living, not hinder them.

Pirate Data

Chozo Ghosts are Chozo spirits driven insane by the corruption of Phazon. They stalk the Chozo Ruins and can be found haunting culturally significant rooms and the Life Grove in Tallon Overworld. The Phazon corruption has also removed their nonviolent inhibitions along with their sanity, causing them to lash out at even Samus Aran, who would otherwise be an ally.

They are difficult to defeat without the X-Ray Visor due to their ability to turn invisible unless attacking. In addition, they are invulnerable to all weapons except Power Beam-derived weaponry. Their charged attacks will leave Samus vulnerable for a short time, as it causes her Power Suit to temporarily short-circuit. When charging they are highly vulnerable to Super Missiles.

It is unknown what becomes of them after Metroid Prime is destroyed along with all of the Phazon on Tallon IV, though it is likely that they were freed from their earthly prison and "passed on".

They are located in the following rooms:

Thirteen Chozo Ghosts also appear after the defeat of Meta Ridley, although these ghosts appear to be non-violent and open the gateway to the Impact Crater for Samus. These apparently have been uncorrupted by Phazon, perhaps due to the power of the totems they were inhabiting.

They are also seen in a Diorama in Metroid Prime 3: Corruption, though this may not have any canonical significance.

Life grove chozo ghosts crop

Ghosts at Tallon Overworld.

Official data

Official website

"As these entities phase in and out of existence, the only way to track them accurately is with X-ray scanning. Their aggressive and erratic behaviour is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo shrines or temples, where they wreak havoc upon anything that dares to enter the area.

Chozo Ghosts are spectral entities whose partially-phased nature makes them invulnerable to natural energy types, such as fire, ice, and electricity."

Logbook entries

Template:Infobox Multiple Logbooks

Trivia

Chozo Ghost gif

Click to see animation

  • The music heard when fighting these ghosts is used in Metroid Prime 3: Corruption as the Phazon Metroid battle theme. Interestingly, this is also used as the Metroid battle theme in Prime, as well as Elite Pirates.
  • Large Chozo Ghosts briefly appear before Meta Ridley's arrival in Metroid Prime Pinball, and wear stylized attire.
  • The Ruins Test of Metroid: Zero Mission appears to be some type of Chozo Ghost.
  • The Dark Pirate Commandos can also phase out of local timespace; the manner in which they do is identical to the Chozo Ghosts.
  • "Chozo Ghost" is listed in data in the Metroid Prime 2: Echoes Bonus Disc.
  • Shortly after appearing, Chozo Ghosts are invulnerable to Super Missiles. When Samus fires one at them, it will be deflected, but home in on the ghost until it hits it or an obstacle.
  • Sometimes during a battle, Chozo Ghosts will crouch and claw in the ground, then stand up and wave with both hands, as if they were throwing dust in the air.
  • Whenever Chozo Ghosts are encountered, the room becomes dark, regardless of if it is an outdoor room or indoor room, and becomes slightly hazy.

Gallery