No edit summary |
|||
(28 intermediate revisions by 14 users not shown) | |||
Line 1: | Line 1: | ||
⚫ | |||
{{cquotetxt|''The dead should serve the living, not hinder them.''|[[Pirate Data]]|color=gray|size=300%}} |
{{cquotetxt|''The dead should serve the living, not hinder them.''|[[Pirate Data]]|color=gray|size=300%}} |
||
+ | {{Infobox Creature |
||
⚫ | |||
+ | |name = Chozo Ghost |
||
+ | |image = [[File:Chozo_ghost_ingame.jpg|300px]] |
||
+ | |caption = Concept art |
||
+ | |games = ''[[Metroid Prime]]'' |
||
+ | |size = |
||
+ | |weight = |
||
+ | |diet = |
||
+ | |location = Hallowed Chozo grounds: [[Hall of the Elders]]<br/>[[Sunchamber]]<br/>[[Training Chamber (Chozo Ruins)|Training Chamber]]<br/>[[Furnace]]<br/>[[Ruined Shrine (Chozo Ruins)|Ruined Shrine]]<br/>[[Life Grove]]<br/>[[Arboretum]] |
||
+ | |homeworld = [[Tallon IV]] |
||
+ | |behavior = Driven to violent insanity by [[Phazon]] corruption |
||
+ | |color = |
||
+ | |distinctions = Bright white with a blue glow |
||
+ | |attacks = White energy bombs |
||
+ | |weakness = Only vulnerable to the [[Power Beam]] and the [[Super Missile]]. |
||
+ | }} |
||
+ | '''Chozo Ghosts''' are [[Chozo]] spirits driven insane by the corruption of [[Phazon]]. They stalk the [[Chozo Ruins]] and can be found haunting culturally significant rooms and the [[Life Grove]] in [[Tallon Overworld]]. The [[Phazon]] corruption has also removed their nonviolent inhibitions along with their sanity, causing them to lash out at even [[Samus Aran]], who would otherwise be an ally. |
||
+ | |||
⚫ | They are difficult to defeat without the [[X-Ray Visor]] due to their ability to turn invisible unless attacking. In addition, they are invulnerable to all weapons except [[Power Beam]]-derived weaponry. Their charged attacks will leave Samus vulnerable for a short time, as it causes her Power Suit to temporarily short-circuit. When charging they are highly vulnerable to Super Missiles. |
||
It is unknown what becomes of them after [[Metroid Prime (creature)|Metroid Prime]] is destroyed along with all of the Phazon on [[Tallon IV]], though it is likely that they were freed from their earthly prison and "passed on". |
It is unknown what becomes of them after [[Metroid Prime (creature)|Metroid Prime]] is destroyed along with all of the Phazon on [[Tallon IV]], though it is likely that they were freed from their earthly prison and "passed on". |
||
Line 13: | Line 30: | ||
*[[Ruined Shrine (Chozo Ruins)]] |
*[[Ruined Shrine (Chozo Ruins)]] |
||
*[[Life Grove]] |
*[[Life Grove]] |
||
− | *[[Arboretum]] |
+ | *[[Arboretum]] |
Thirteen Chozo Ghosts also appear after the defeat of [[Meta Ridley]], although these ghosts appear to be non-violent and open the gateway to the [[Impact Crater]] for Samus. These apparently have been uncorrupted by Phazon, perhaps due to the power of the totems they were inhabiting. |
Thirteen Chozo Ghosts also appear after the defeat of [[Meta Ridley]], although these ghosts appear to be non-violent and open the gateway to the [[Impact Crater]] for Samus. These apparently have been uncorrupted by Phazon, perhaps due to the power of the totems they were inhabiting. |
||
− | They are also seen in a [[Diorama]] in ''[[Metroid Prime 3: Corruption]]'', though this may not have any |
+ | They are also seen in a [[Diorama]] in ''[[Metroid Prime 3: Corruption]]'', though this may not have any canonical significance. |
− | [[File: |
+ | [[File:Life_grove_chozo_ghosts_crop.jpg|thumb|300px|Ghosts at [[Tallon Overworld]].]] |
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | *The Chozo Ghosts were cut from ''[[Metroid Prime 2: Echoes]]'' at a very early point in development, but exist in name on the disc. |
||
⚫ | |||
==Official data== |
==Official data== |
||
⚫ | |||
⚫ | ''"As these entities phase in and out of existence, the only way to track them accurately is with X-ray scanning. Their aggressive and erratic behaviour is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo shrines or temples, where they wreak havoc upon anything that dares to enter the area.'' |
||
+ | |||
⚫ | |||
+ | |||
===Logbook entries=== |
===Logbook entries=== |
||
− | [[File:Chozoghostsityu4.jpg|thumb]] |
||
{{Infobox Multiple Logbooks |
{{Infobox Multiple Logbooks |
||
|title_1 = [[Metroid Prime]] |
|title_1 = [[Metroid Prime]] |
||
Line 40: | Line 53: | ||
}} |
}} |
||
⚫ | |||
⚫ | |||
+ | [[File:Chozo Ghost gif.gif|thumb|Click to see animation]] |
||
⚫ | ''"As these entities phase in and out of existence, the only way to track them accurately is with X-ray scanning. Their aggressive and erratic behaviour is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo shrines or temples, where they wreak havoc upon anything that dares to enter the area.'' |
||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | *"Chozo Ghost" is listed in data in the ''[[Metroid Prime 2: Echoes Bonus Disc]]''. |
||
⚫ | |||
+ | *Sometimes during a battle, Chozo Ghosts will crouch and claw in the ground, then stand up and wave with both hands, as if they were throwing dust in the air. |
||
+ | *Whenever Chozo Ghosts are encountered, the room becomes dark, regardless of if it is an outdoor room or indoor room, and becomes slightly hazy. |
||
==Gallery== |
==Gallery== |
||
− | <gallery> |
+ | <gallery captionalign="center"> |
⚫ | |||
− | File:NPC!_MP_Screen_19.png|Ghosts at [[Tallon Overworld]]. |
||
+ | Chozoghostsityu4.jpg|Official website concept art |
||
⚫ | |||
+ | Deep_Chozo_Ruins_Screenshot_(46).png|[[Scan]] |
||
⚫ | |||
+ | Chozo Ghost scanpic.png|Scan image |
||
⚫ | |||
+ | Chozo Ghost scanpic 2.png |
||
+ | UnusedChozoGhostScan.png|Unused scan image seen in [[Metroid Prime/Gallery#Gallery 2.2FBiology_Gallery|concept art]]. |
||
+ | Deep Chozo Ruins Screenshot (18).png|A Chozo Ghost unleases its magic. |
||
+ | Deep Chozo Ruins Screenshot (16).png|Ghost attacks can cause interference with Samus' [[Visor]] system. |
||
+ | Deep Chozo Ruins Screenshot (67).png|A Ghost in the [[Hall of Elders]]. |
||
+ | Chozo_ghost_restores_totem.jpg|A benign Chozo Ghost restores a Totem in the [[Artifact Temple]]. |
||
+ | Artifact_temple_ghosts_restore_totems.jpg|Twelve Ghosts that inhabit the Totems of the Artifact Temple. |
||
+ | ChozoGhostX-ray.gif|Model used when the [[X-Ray Visor]] is active, with a texture that appears noticeably corporeal. |
||
⚫ | |||
⚫ | |||
+ | Chozo.PNG|Possible concept art from [[Metroid Prime Trilogy art booklet|''Metroid Prime Trilogy'' art booklet]] |
||
⚫ | |||
</gallery> |
</gallery> |
||
{{Chozo}} |
{{Chozo}} |
||
{{Dimensional}} |
{{Dimensional}} |
||
− | {{unused}} |
||
[[es:Fantasma Chozo]] |
[[es:Fantasma Chozo]] |
||
+ | [[ru:Призрак Чозо]] |
||
+ | [[it:Chozo Spettro]] |
||
[[Category:Chozo]] |
[[Category:Chozo]] |
||
[[Category:Ghost]] |
[[Category:Ghost]] |
||
Line 66: | Line 98: | ||
[[Category:Andrew Jones]] |
[[Category:Andrew Jones]] |
||
[[Category:Recurring Species]] |
[[Category:Recurring Species]] |
||
− | [[Category: |
+ | [[Category:Undead]] |
+ | [[Category:Rogue]] |
Revision as of 02:52, 30 January 2015
“ | The dead should serve the living, not hinder them. | „ |
Chozo Ghosts are Chozo spirits driven insane by the corruption of Phazon. They stalk the Chozo Ruins and can be found haunting culturally significant rooms and the Life Grove in Tallon Overworld. The Phazon corruption has also removed their nonviolent inhibitions along with their sanity, causing them to lash out at even Samus Aran, who would otherwise be an ally.
They are difficult to defeat without the X-Ray Visor due to their ability to turn invisible unless attacking. In addition, they are invulnerable to all weapons except Power Beam-derived weaponry. Their charged attacks will leave Samus vulnerable for a short time, as it causes her Power Suit to temporarily short-circuit. When charging they are highly vulnerable to Super Missiles.
It is unknown what becomes of them after Metroid Prime is destroyed along with all of the Phazon on Tallon IV, though it is likely that they were freed from their earthly prison and "passed on".
They are located in the following rooms:
- Hall of the Elders
- Sunchamber (Upon return, after the defeat of Flaahgra.)
- Training Chamber (Chozo Ruins) (After defeat, they do not return.)
- Furnace
- Ruined Shrine (Chozo Ruins)
- Life Grove
- Arboretum
Thirteen Chozo Ghosts also appear after the defeat of Meta Ridley, although these ghosts appear to be non-violent and open the gateway to the Impact Crater for Samus. These apparently have been uncorrupted by Phazon, perhaps due to the power of the totems they were inhabiting.
They are also seen in a Diorama in Metroid Prime 3: Corruption, though this may not have any canonical significance.
Official data
Official website
"As these entities phase in and out of existence, the only way to track them accurately is with X-ray scanning. Their aggressive and erratic behaviour is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo shrines or temples, where they wreak havoc upon anything that dares to enter the area.
Chozo Ghosts are spectral entities whose partially-phased nature makes them invulnerable to natural energy types, such as fire, ice, and electricity."
Logbook entries
Template:Infobox Multiple Logbooks
Trivia
- The music heard when fighting these ghosts is used in Metroid Prime 3: Corruption as the Phazon Metroid battle theme. Interestingly, this is also used as the Metroid battle theme in Prime, as well as Elite Pirates.
- Large Chozo Ghosts briefly appear before Meta Ridley's arrival in Metroid Prime Pinball, and wear stylized attire.
- The Ruins Test of Metroid: Zero Mission appears to be some type of Chozo Ghost.
- The Dark Pirate Commandos can also phase out of local timespace; the manner in which they do is identical to the Chozo Ghosts.
- "Chozo Ghost" is listed in data in the Metroid Prime 2: Echoes Bonus Disc.
- Shortly after appearing, Chozo Ghosts are invulnerable to Super Missiles. When Samus fires one at them, it will be deflected, but home in on the ghost until it hits it or an obstacle.
- Sometimes during a battle, Chozo Ghosts will crouch and claw in the ground, then stand up and wave with both hands, as if they were throwing dust in the air.
- Whenever Chozo Ghosts are encountered, the room becomes dark, regardless of if it is an outdoor room or indoor room, and becomes slightly hazy.
Gallery
Dimensional | |
---|---|
Species | Alimbic • Boost Guardian • Chozo (Ghost) • Craftsmen • Dark Pirate Commando • Darkling • Darkling Tentacle • Gorea • Ing (Hunter, Emperor, Warrior) Ingsphere Cache • Kralee • Leviathan • Luminoth • Metroid Prime (Core essence) • Phantoon • Warp Hound • Phazon Metroid |
Gateways | Alimbic Cannon • Artifact Temple • Interdimensional void • Portal • Stronghold Portal • Wormhole |
Alternate Dimensions | Dark Aether • Infinity Void • The Locker • Oubliette • Stronghold Void |
Other | Black fog • Dark Visor • Darkburst • Multidimensional Stealth Warship • Transdimensional energy • Transdimensional flux |