Wikitroid
Wikitroid
Tag: sourceedit
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|distinctions = Bright white with a blue glow
 
|distinctions = Bright white with a blue glow
 
|attacks = White energy bombs
 
|attacks = White energy bombs
|weakness = Only vulnerable to the [[Power Beam]].
+
|weakness = Only vulnerable to the [[Power Beam]] and the [[Super Missile]].
 
}}
 
}}
 
'''Chozo Ghosts''' are [[Chozo]] spirits driven insane by the corruption of [[Phazon]]. They stalk the [[Chozo Ruins]] and can be found haunting culturally significant rooms and the [[Life Grove]] in [[Tallon Overworld]]. The [[Phazon]] corruption has also removed their nonviolent inhibitions along with their sanity, causing them to lash out at even [[Samus Aran]], who would otherwise be an ally.
 
'''Chozo Ghosts''' are [[Chozo]] spirits driven insane by the corruption of [[Phazon]]. They stalk the [[Chozo Ruins]] and can be found haunting culturally significant rooms and the [[Life Grove]] in [[Tallon Overworld]]. The [[Phazon]] corruption has also removed their nonviolent inhibitions along with their sanity, causing them to lash out at even [[Samus Aran]], who would otherwise be an ally.
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===Logbook entries===
 
===Logbook entries===
{{Infobox Multiple Logbooks
+
{{Infobox Logbook
|title_1 = [[Metroid Prime]]
+
|leftimg = [[File:Chozo Ghost scanpic.png]]
  +
|rightimg = [[File:Chozo Ghost scanpic 2.png]]
|text_1 = Aberration: Chozo Ghost. Spectral entity. Bioelectric field invulnerable to natural energies.<br/>As these entities phase in and out of existence, the only way to track them accurately is with x-ray scanning. This partially phased nature makes them invulnerable to natural energy types, such as fire, ice, and electricity. Their aggressive and erratic behavior is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo religious sites, where they wreak havoc upon anything that dares enter the area.
 
|title_2 = The Turned
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|title = Chozo Ghost
  +
|temp = Aberration: Chozo Ghost. Spectral entity. Bioelectric field invulnerable to natural energies.
|text_2 = Many Chozo have gone beyond now, and this is a mercy. Those of us who remain suffer in dimensional flux, drifting helplessly across time and space, guided by unseen and inexorable currents. The Chozo who cling to sanity fight the tide, but our minds are weakening. Soon we will all be like the Turned, Chozo who have been corrupted by the Great Poison. The Turned still hold to their Chozo forms, but their minds are black with fell intentions. Gone is their respect for life. They honor only destruction, and seek to disrupt the Artifacts holding the Great Poison at bay. All life taunts them, and they do not rest. Before long, they will be all that remain of the Chozo here.
 
 
|text = As these entities phase in and out of existence, the only way to track them accurately is with x-ray scanning. This partially phased nature makes them invulnerable to natural energy types, such as fire, ice, and electricity. Their aggressive and erratic behavior is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo religious sites, where they wreak havoc upon anything that dares enter the area.
|final_title = Chozo Ghosts
 
  +
}}
|final_text = There have been numerous incidents involving spectral entities at the Chozo Ruins site. Several personnel have been assaulted by these Chozo Ghosts: few have survived. Survivors speak of swift attacks from nowhere, brief sightings of the enemy, then nothing, only to be followed by another attack. Science Team believes these attacks are responsive to our efforts to recover Chozo relics and Artifacts. Somehow, these entities are able to interact with the physical world, and it appear they wish to keep their Artifacts to themselves. We will make them pay for such arrogance, for even ghosts can be destroyed.
 
  +
  +
{{Infobox Logbook
  +
|placement = logbook top
  +
|title = The Turned
  +
|temp = Chozo script translated.
 
|text = Many Chozo have gone beyond now, and this is a mercy. Those of us who remain suffer in dimensional flux, drifting helplessly across time and space, guided by unseen and inexorable currents. The Chozo who cling to sanity fight the tide, but our minds are weakening. Soon we will all be like the Turned, Chozo who have been corrupted by the Great Poison. The Turned still hold to their Chozo forms, but their minds are black with fell intentions. Gone is their respect for life. They honor only destruction, and seek to disrupt the Artifacts holding the Great Poison at bay. All life taunts them, and they do not rest. Before long, they will be all that remain of the Chozo here.
  +
}}{{Infobox Logbook
  +
|placement = logbook bottom
 
|title = Chozo Ghosts
  +
|temp = Log 11.664.2
 
|text = There have been numerous incidents involving spectral entities at the Chozo Ruins site. Several personnel have been assaulted by these Chozo Ghosts: few have survived. Survivors speak of swift attacks from nowhere, brief sightings of the enemy, then nothing, only to be followed by another attack. Science Team believes these attacks are responsive to our efforts to recover Chozo relics and Artifacts. Somehow, these entities are able to interact with the physical world, and it appear they wish to keep their Artifacts to themselves. We will make them pay for such arrogance, for even ghosts can be destroyed.
 
}}
 
}}
   
 
==Trivia==
 
==Trivia==
[[File:Chozo Ghost gif.gif|thumb|Click to see animation]]
+
[[File:Chozo Ghost gif.gif|thumb]]
 
*The music heard when fighting these ghosts is used in ''Metroid Prime 3: Corruption'' as the [[Phazon Metroid]] battle theme. Interestingly, this is also used as the [[Metroid (Species)|Metroid]] battle theme in ''Prime'', as well as [[Elite Pirate]]s.
 
*The music heard when fighting these ghosts is used in ''Metroid Prime 3: Corruption'' as the [[Phazon Metroid]] battle theme. Interestingly, this is also used as the [[Metroid (Species)|Metroid]] battle theme in ''Prime'', as well as [[Elite Pirate]]s.
 
*Large Chozo Ghosts briefly appear before [[Meta Ridley]]'s arrival in ''[[Metroid Prime Pinball]]'', and wear stylized attire.
 
*Large Chozo Ghosts briefly appear before [[Meta Ridley]]'s arrival in ''[[Metroid Prime Pinball]]'', and wear stylized attire.
 
*The [[Ruins Test]] of ''[[Metroid: Zero Mission]]'' appears to be some type of Chozo Ghost.
 
*The [[Ruins Test]] of ''[[Metroid: Zero Mission]]'' appears to be some type of Chozo Ghost.
 
*The [[Dark Pirate Commando]]s can also phase out of local timespace; the manner in which they do is identical to the Chozo Ghosts.
 
*The [[Dark Pirate Commando]]s can also phase out of local timespace; the manner in which they do is identical to the Chozo Ghosts.
*The Chozo Ghosts were cut from ''[[Metroid Prime 2: Echoes]]'' at a very early point in development, but exist in name on the disc.
+
*"Chozo Ghost" is listed in data in the ''[[Metroid Prime 2: Echoes Bonus Disc]]''.
 
*Shortly after appearing, Chozo Ghosts are invulnerable to Super Missiles. When Samus fires one at them, it will be deflected, but home in on the ghost until it hits it or an obstacle.
 
*Shortly after appearing, Chozo Ghosts are invulnerable to Super Missiles. When Samus fires one at them, it will be deflected, but home in on the ghost until it hits it or an obstacle.
 
*Sometimes during a battle, Chozo Ghosts will crouch and claw in the ground, then stand up and wave with both hands, as if they were throwing dust in the air.
 
*Sometimes during a battle, Chozo Ghosts will crouch and claw in the ground, then stand up and wave with both hands, as if they were throwing dust in the air.
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==Gallery==
 
==Gallery==
<gallery>
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<gallery captionalign="center">
 
[[File:Chozo_ghost_ingame.jpg|Concept art]]
 
[[File:Chozo_ghost_ingame.jpg|Concept art]]
File:Chozoghostsityu4.jpg|Official website concept art
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Chozoghostsityu4.jpg|Official website concept art
File:Deep_Chozo_Ruins_Screenshot_(46).png|[[Scan]]
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Deep_Chozo_Ruins_Screenshot_(46).png|[[Scan]]
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UnusedChozoGhostScan.png|Unused scan image seen in [[Metroid Prime/Gallery#Gallery 2.2FBiology_Gallery|concept art]].
 
Deep Chozo Ruins Screenshot (18).png|A Chozo Ghost unleases its magic.
 
Deep Chozo Ruins Screenshot (18).png|A Chozo Ghost unleases its magic.
 
Deep Chozo Ruins Screenshot (16).png|Ghost attacks can cause interference with Samus' [[Visor]] system.
 
Deep Chozo Ruins Screenshot (16).png|Ghost attacks can cause interference with Samus' [[Visor]] system.
 
Deep Chozo Ruins Screenshot (67).png|A Ghost in the [[Hall of Elders]].
 
Deep Chozo Ruins Screenshot (67).png|A Ghost in the [[Hall of Elders]].
File:Chozo_ghost_restores_totem.jpg|A benign Chozo Ghost restores a Totem in the [[Artifact Temple]].
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Chozo_ghost_restores_totem.jpg|A benign Chozo Ghost restores a Totem in the [[Artifact Temple]].
File:Artifact_temple_ghosts_restore_totems.jpg|Twelve Ghosts that inhabit the Totems of the Artifact Temple.
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Artifact_temple_ghosts_restore_totems.jpg|Twelve Ghosts that inhabit the Totems of the Artifact Temple.
  +
ChozoGhostX-ray.gif|Model used when the [[X-Ray Visor]] is active, with a texture that appears noticeably corporeal.
File:Chozo_Ghost_MPP.png|''[[Metroid Prime Pinball]]''
 
File:GhorDiorama.jpg|A Diorama featuring the Ghosts in ''[[Metroid Prime 3: Corruption]]''.
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Chozo_Ghost_MPP.png|''[[Metroid Prime Pinball]]''
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GhorDiorama.jpg|A Diorama featuring the Ghosts in ''[[Metroid Prime 3: Corruption]]''.
 
Chozo.PNG|Possible concept art from [[Metroid Prime Trilogy art booklet|''Metroid Prime Trilogy'' art booklet]]
 
Chozo.PNG|Possible concept art from [[Metroid Prime Trilogy art booklet|''Metroid Prime Trilogy'' art booklet]]
File:Metroidposter.jpg|''Metroid Prime Trilogy''
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Metroidposter.jpg|''Metroid Prime Trilogy''
 
</gallery>
 
</gallery>
   
 
{{Chozo}}
 
{{Chozo}}
 
{{Dimensional}}
 
{{Dimensional}}
{{unused}}
 
 
 
[[es:Fantasma Chozo]]
 
[[es:Fantasma Chozo]]
 
[[ru:Призрак Чозо]]
 
[[ru:Призрак Чозо]]
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[[Category:Andrew Jones]]
 
[[Category:Andrew Jones]]
 
[[Category:Recurring Species]]
 
[[Category:Recurring Species]]
[[Category:Unused Bosses and Species]]
 
 
[[Category:Undead]]
 
[[Category:Undead]]
 
[[Category:Rogue]]
 
[[Category:Rogue]]

Revision as of 05:03, 12 January 2016

The dead should serve the living, not hinder them.

Pirate Data

Chozo Ghosts are Chozo spirits driven insane by the corruption of Phazon. They stalk the Chozo Ruins and can be found haunting culturally significant rooms and the Life Grove in Tallon Overworld. The Phazon corruption has also removed their nonviolent inhibitions along with their sanity, causing them to lash out at even Samus Aran, who would otherwise be an ally.

They are difficult to defeat without the X-Ray Visor due to their ability to turn invisible unless attacking. In addition, they are invulnerable to all weapons except Power Beam-derived weaponry. Their charged attacks will leave Samus vulnerable for a short time, as it causes her Power Suit to temporarily short-circuit. When charging they are highly vulnerable to Super Missiles.

It is unknown what becomes of them after Metroid Prime is destroyed along with all of the Phazon on Tallon IV, though it is likely that they were freed from their earthly prison and "passed on".

They are located in the following rooms:

Thirteen Chozo Ghosts also appear after the defeat of Meta Ridley, although these ghosts appear to be non-violent and open the gateway to the Impact Crater for Samus. These apparently have been uncorrupted by Phazon, perhaps due to the power of the totems they were inhabiting.

They are also seen in a Diorama in Metroid Prime 3: Corruption, though this may not have any canonical significance.

Life grove chozo ghosts crop

Ghosts at Tallon Overworld.

Official data

Official website

"As these entities phase in and out of existence, the only way to track them accurately is with X-ray scanning. Their aggressive and erratic behaviour is most likely due to the corrupting effects of Phazon in the Tallon IV environment. They appear to be drawn to Chozo shrines or temples, where they wreak havoc upon anything that dares to enter the area.

Chozo Ghosts are spectral entities whose partially-phased nature makes them invulnerable to natural energy types, such as fire, ice, and electricity."

Logbook entries

Template:Infobox Logbook

Template:Infobox LogbookTemplate:Infobox Logbook

Trivia

Chozo Ghost gif
  • The music heard when fighting these ghosts is used in Metroid Prime 3: Corruption as the Phazon Metroid battle theme. Interestingly, this is also used as the Metroid battle theme in Prime, as well as Elite Pirates.
  • Large Chozo Ghosts briefly appear before Meta Ridley's arrival in Metroid Prime Pinball, and wear stylized attire.
  • The Ruins Test of Metroid: Zero Mission appears to be some type of Chozo Ghost.
  • The Dark Pirate Commandos can also phase out of local timespace; the manner in which they do is identical to the Chozo Ghosts.
  • "Chozo Ghost" is listed in data in the Metroid Prime 2: Echoes Bonus Disc.
  • Shortly after appearing, Chozo Ghosts are invulnerable to Super Missiles. When Samus fires one at them, it will be deflected, but home in on the ghost until it hits it or an obstacle.
  • Sometimes during a battle, Chozo Ghosts will crouch and claw in the ground, then stand up and wave with both hands, as if they were throwing dust in the air.
  • Whenever Chozo Ghosts are encountered, the room becomes dark, regardless of if it is an outdoor room or indoor room, and becomes slightly hazy.

Gallery