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Super Metroid Mother Brain tank

Super Metroid

The Control Capsule is the glass "jar" in which Mother Brain resides in her appearances in Metroid, Metroid: Zero Mission and Super Metroid. It is always located at the very end of a Zebesian Command Center. Samus Aran is always required to destroy it with Missiles before she is able to inflict damage to Mother Brain. In Metroid, a single Missile is sufficient to create an opening in the Control Capsule, but Zero Mission and Super Metroid forces Samus to fire numerous Missiles in order to do so. Interestingly, Zero Mission's capsule breaks down entirely as soon as an opening is made, while Super Metroid's falls apart gradually whether Samus is shooting Mother Brain directly or the remaining sections of the glass. The Metroid-based microgame in WarioWare, Inc.: Mega MicroGame$! and WarioWare, Inc.: Mega PartyGame$! still requires only a Missile, but the opening made in the glass will be larger.
Metroid Boss Mother Brain

Metroid

In the Metroid Manga, Mother Brain says that the Control Capsule is made by molecule transference of Zebetite, and it uses the same system that governs Zebes' Planetary Protection Shield. The Control Capsule is named in the Super Metroid comic.

The Aurora Unit possesses a similar tank, an Aurora Unit tank.

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