|This article is written from the Real Life point of view|
Don Hogan was an employee at Retro Studios and has done environment modeling, textures, and character animation for Metroid Prime, Metroid Prime 2: Echoes, Metroid Prime Hunters, and Metroid Prime 3: Corruption.
|“||I worked with Don on Metroid Prime and Metroid Prime Echoes. Don is a very talented artist. He has a wide range of abilities and was always willing to learn or teach others. We had some intense crunch on Metroid and Don was there through thick and thin. He is the type of guy you can rely on and you can trust as a colleague and friend. Don Hogan would be an asset to any team who is looking for a strong senior/lead artist on there crew!||„|
Retro Studios, Austin, TX: September 2000 to May 2006
Senior CG Artist
- Metroid Prime 3: Corruption (2007) for the Nintendo Wii: For the Worlds team: environment modeling & texture mapping. For the Animation team: in-game creature animation, cinematic creature and character animation.
- Metroid Prime Hunters (2006) for the Nintendo DS: created game-resolution character textures for two Hunters.
- Metroid Prime 2: Echoes (2004) for the Nintendo GameCube: environment modeling & texture mapping, lighting, texture creation, scripting of animated object and events in the Retro World Editor.
- Metroid Prime (2002) for the Nintendo GameCube: environment modeling & texture mapping, lighting, some texture creation, polygon and texture optimization, some particle effects, scripting of animated object and events in the Retro World Editor.