|This article is written from the Real Life point of view|
Dylan Cuthbert is a British-born video game developer based in Japan. Cuthbert began his career as a programmer at Argonaut Games when he was 17 years old, and was the main programmer of the original Star Fox, which was made possible through a partnership contract between Argonaut and Nintendo. He also developed Star Fox 2 for the Super Nintendo Entertainment System, which was cancelled but was released in September 2017. Cuthbert is credited under special thanks in Metroid II: Return of Samus. According to Cuthbert in 2017, he assisted with optimization and gave programming advice while he was working on X, also for the Game Boy. He had previously answered a question about his work on Metroid II in a 2009 French interview, saying that he exchanged tips with the game's lead programmer, Takahiro Harada, about how to take advantage of the Game Boy's power. In 2001, Cuthbert founded Q-Games, a development studio in Japan that works closely with both Nintendo and Sony.
- ^ http://www.q-games.com/profile.php
- ^ https://twitter.com/dylancuthbert/status/832477923789590528
- ^ Yes, I remember [working on Metroid II]! Actually, when I was part of the Yokoi group, the lead programmer and I were often exchanging tips to make the best use of the machine. They also thought thanking me would be… nice ? In any case, being acknowledged by them is really cool! (Translated by Glaedrax of Shinesparkers) Lucas, Raphaël. "La longue interview: Dylan Cuthbert", 2018-01-20. Retrieved on 2018-01-20.