Gaming
 

Elevator

From Wikitroid, the Metroid wiki

Samus observes an Elevator of Galactic Federation design on Aether.

Elevators are a common transportation method built into developed areas or spacecraft. Very few inhabited locations do not feature them heavily as an access between areas or within levels of a single location.

Elevators vary in design and method of propusion. The 2D games featured slow floating panels that lowered and raised Samus along narrow tunnels. The Elevators on planet Tallon IV use a traditional rail/pulley system. The Elevators of Aether are much faster, utilising a jet booster to launch the pads down and upwards at high speeds.

Another varying aspect of Elevators is the method of activation. Some reqiure the user to simply step on them, as do the Elevators of Zebes. In the first two games in the Prime Trilogy, Samus must scan a neaby terminal to project a hologram. Upon entering this hologram, the Elevator will activate. In Metroid Prime 3: Corruption, there several different ways to activate Elevators. These include the use of Hand Scanners, the Grapple Lasso and the old Scanning method.

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