An Elite awakens and tries to escape containment.
|Featured in||Metroid Prime|
|Attacks||Plasma Artillery Cannon, Wave Quake Generator, Wrist Bayonets and Energy-siphon system|
|Weakness||Missiles, Charge Combos|
Elite Pirates are Phazon-enhanced Space Pirates. They are incredibly strong, armored, and well-armed. They are very potent foes, having a powerful Wave Quake Generator to produce shockwaves, bayonets in their wrists, and an energy siphon system that absorbs beam shots. The shots are then used to fuel their massive Plasma Artillery Cannon. Due to this system, they are vulnerable to concussive weapons. The Plasma Cannon is particularly vulnerable and can be targeted separately by switching to the Thermal Visor. They are very effective at both close combat and at long range. However, their immense size can be a weakness, along with their sluggish speeds, allowing their opponents to easily evade their attacks.
Samus encounters three Elite Pirates in the Phazon Mines on Tallon IV. They live in Cryosleep Tanks due to their short lifespans. They are part of Project Helix, a program where Space Pirate embryos are infused with Phazon. Initial results were horrific; most died, and the few that survived their infanthood suffered severe psychotic breakdowns as juveniles, killing anything within their zone of perception. However, the Space Pirates saw how powerful a force of Phazon Elites would be, and hoped that one day they would make an army composed of them. It is unknown whether the Elite Pirates volunteered for their enhancements, were in some way coerced, or if the exact method of recruitment varied from Pirate to Pirate.
When Samus encounters them, they break out of their stasis tanks and immediately engage in combat. Their energy siphon systems prevent them from being damaged while the shield is out.
Civilization Type: Mercenary
Elite Pirates are bio-enhanced Space Pirates. They are incredibly strong, armored, and well-armed. Elite Pirates are potent foes. Their energy siphon system absorbs Beam weapon shots, which they use to fuel a massive Plasma Artillery Cannon. The nature of this system makes them vulnerable to concussion-based weapons. Well armed, the Elite Pirates are equally effective in close combat and at long range. Their massive size can be a weakness, and their sluggish speed allows for evasion and quick attacks."
- The Elite Pirate's battle theme is also used for the Chozo Ghosts and during Metroid infestations in Prime, and in Metroid Prime 3: Corruption for the Phazon Metroids, with the name Metroid Battle Theme.
- The Elite Pirates can be stunned easily with a Charged Power Beam or Super Missile, other Beams don't share this ability.
- The last encountered Elite Pirate doesn't wear a Plasma Artillery Cannon.
- Though the Elite Pirates were not present in Metroid Prime 2: Echoes, hacking of the game has revealed unused data for them. They were likely replaced by the very similar Ingsmashers.
- ^ Log Book Guide. Metroid Recon. Retrieved on 2007-08-19.
- ^ Inter-Stellar Network — Pulse Bombu. Metroid.com. Retrieved on 2007-08-19.
- ^ Space Pirate Data "Phazon Infusion": Confidence is high regarding Phazon applications. We know enough about Phazon now to begin combining it with Space Pirate DNA. The code name for this venture will be 'Project Helix'. Preliminary studies indicate that Phazon infusion could produce radical new Pirate genomes. Benevolent mutation levels are high in current test subjects. Phazon madness is a concern, but refinements in the infusion process should reduce or neutralize the odds of mental degeneration. Retro Studios. Metroid Prime. Nintendo. English. 2002-11-15.
- ^ Space Pirate Data "Elite Pirates": Initial Project Helix experiments with Space Pirate embryos were disastrous. The Phazon-infusion process degenerated brain tissue even as it augmented muscle mass. None of what we have termed 'Elite Pirates' lived to maturity: the few that survived their infanthood suffered severe psychotic breakdowns as juveniles, killing anything within their zone of perception. Research from team Sclera made a recent breakthrough, in which parasite studies with a Phazon strain code-named 'Vertigo' were highly successful. Since then, we have fused Vertigo Phazon with Space Pirate DNA with great success. The latest batch of Elite Pirates have reached maturity successfully and are ready for field testing and training. Retro Studios. Metroid Prime. Nintendo. English. 2002-11-15.
- ^ Space Pirate Data "Special Forces": As we continue to observe the development of Project Helix's Elite Pirates, it becomes increasingly obvious that these warriors will usher in a new era of Space Pirate dominance. They are incredibly resistant to damage, and their ability to transport and wield so many weapons at once makes them the ideal mainstays of our ground forces. Though they are not as quick as typical Pirates, it makes little difference. With a platoon of Phazon Elite Pirates in the vanguard of an army of normal and Flying Pirates, we will have a near-indestructible backbone that should turn the tide in any engagement. Retro Studios. Metroid Prime. Nintendo. English. 2002-11-15.
- ^ Space Pirate Data "Omega Pirate": Elite Pirate Upsilon's propensity for Phazon has enabled our research team to infuse it far beyond our safety restrictions, and the results have been extremely encouraging. Its constant Phazon diet has increased its mass exponentially, but it has retained all mental faculties and shows dexterity with all Elite weaponry, including Plasma Incendiary Launchers and the Chameleon Manta issued for cloaking purposes. Elite Pirate Upsilon exhibits miraculous healing abilities: when injured, it seeks out Phazon deposits and coats itself in the substance, which instantly mends the creature's wounds. The subject, which we are code-naming Omega Pirate based on these developments, shows potential to be a new standards for our armies. Our only concern at this point is its potential overdependence on Phazon. Retro Studios. Metroid Prime. Nintendo. English. 2002-11-15.
- ^ http://tcrf.net/Metroid_Prime_2:_Echoes
|Characters||EPG-8644 and EPG-8656 • EPG-8701 and EPG-8702 • Experiment 7526 • Omega Pirate • Phazon Elite|
|Technology||Chameleon Manta • Energy-siphon system • Omega Pirate Absorption System • Plasma Artillery Cannon • Plasma Incendiary Launcher • Repulsion Shield • Wave Quake Generator • Wrist Bayonet • Cryosleep Tank|
|Native to Phaaze||Leviathan • Leviathan womb • Leviathan Infant • Phazon Core • Phaz-Ing • Jelsac • Liquid Phazon • Phazon Grub • Phazon Leech • Phazon Fungus • Phazon tendril • Phazon Vine • Glow Stem • Aazelion • Tangle Weed • Massive Tentacle • Parasitic fungus • Fungus • ULF 11 • ULF 12 • ULF 14 • ULF 17 • ULF 36 • ULF 49|
|Corrupted Creatures||Phazon Hopper • Phazon Nightbarb • Phazon Shriekbat • Phazon Puffer • Phazon Pillbug|
|Space Pirates||Aurora Unit 313 • Elite Pirate • Phazon Elite • Omega Pirate • Berserker Knight • Berserker Lord|
|Phazon Metroids||Class I Energy Harvester • Tallon Metroid • Hunter Metroid • Fission Metroid • Miniroid • Phazon Metroid • Hopping Metroid • Metroid Hatcher|
|Leviathan Core Guardians||Metroid Prime • Emperor Ing • Mogenar • Helios • Omega Ridley|
|Born of Phazon||Phaazoid • Red Phaazoid • Ing • Dark Samus|
|Space Pirates||Bombu • Class I Energy Harvester • Elite Pirate • Megaroid • Metroids • Mimic • Preed • Puffer Mine|
|Galactic Federation||Cyborg Zebesian • Nightmare • Queen Metroid • Super Zebesian • Unfreezable Metroid • X Parasite (desired) • SA-X (desired)|
|Other||Kanden • Quadtroid|
|Related||Bioweapon Research Center • Project Metroid Warriors|