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Photo that my friend sent me of his game informer magazine. Issue #264 April 2015.
Return to flat form
Style: 1-Player Shooter [8-player Online]
Publisher: Nintendo Developer: Nintendo
Release: Should've Been The Early '90s ESRB: E10+
Samus' legions of dedicated fans have long cried for her beloved series to return to its 2D roots. Well, Nintendo has heard our demands and has finally delivered -- technically.
The company seems unwilling to abandon the formula established in the 3D Metroid Prime games, so Samus' return to the planet SR388 has been completely built within id Software's 23-year-old Wolfenstein engine. This FPS comes complete with a smattering of pixelated, two-dimensional enemies that appear to have been imported straight from Super Metroid. This gives everything a 2D vibe without reverting to the side-scrolling exploration that you know and adore.
If you like Doom, Wolfenstein, and terrible misunderstandings of a fanbase's desires, you can have a good time with Metroid Dread. I, however, like none of those things. >> Dark Clark
Wii U • 3DS
Give fans a new 2D Metroid
All the enemies are all faced to the side, and that doesn't change even when you strafe circles around them
The boot-up menu tells me my Wii U's soundcard is outdated and gives a number for id Software's disconnected customer support line
It's more fun when you unlock god mode and unlimited ammo by typing in "JUSTIN BAILEY"
Still better than Other M
>> Replay Value
Seriously. Other M was so bad"
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So basicly, it doesn't and never existed. Then why does half the article (such as Release date...
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|current||03:20, March 23, 2015||576 × 1,024 (145 KB)||Madax the Shadow||Photo that my friend sent me of his game informer magazine. Issue #264 April 2015. ''"Metroid Dread Return to flat form '''Style''': 1-Player Shooter [8-player Online] '''Publisher''': Nintendo '''Developer''': Nintendo '''Release''': Should've Been ...|