This article is written from the Real Life point of view |
This article's title is conjectural.
Any name given in official media is eligible to become the title of the article.
The current title is not an official name.
The "Mockball" (pronounced MOK-BALL) or "Machball" is an exploitable glitch in Super Metroid. It enables the player to move in Morph Ball form at running speed, allowing them to morph over Pit Blocks. A variant, known as the Speedball (not demonstrated in the video below), can be used by allowing the Speed Booster to charge before starting the Mockball. The Mockball can be used to get Super Missiles and the Ice Beam early. Many Speedrunners use this trick to move under Morph Ball passages more quickly to save time, and to Sequence Break the game. It is still unknown whether or not this trick is actually a glitch. Many people have looked over the game's code and are trying to find if the Mockball is written into it.
Glitches | |
---|---|
Sequence Breaking | 101% glitch • Arm pumping • Block Shifting Glitch • Door Jump • Early Ice Beam • Early Super Missiles • Infinite Speed • Mockball • Pseudo Wave Beam • Reverse corruption glitch • Roll Jump • Slope Jump • Zebetite Glitch |
Weapons | Chainsaw Beam • Murder Beam • Rapid Fire Missiles • Shadow Freezing |
Easy Upgrades | Golden Torizo code • Spacetime Beam |
Game-Ending | Pyrosphere door glitch • Artifact of Warrior • Main Research • Mine Lift |
Miscellaneous | Blue Suit glitch • Hidden World • Name glitch • Shine Sink • Visor cutscene glitch |