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During the Space Pirate invasion of Norion, Rundas manages to bring Generator B back online for Samus Aran, who activates A and C, in order to activate the defense cannon and destroy the Leviathan headed directly for the planet.
Afterwards, when Samus explores the area, the room is overrun with spent Phazon from the invasion. Having ignored the warnings of the Federation Marine standing near the entrance, Samus continued on to the area she had not yet explored. She finds smashed glass containers along the corridors leading to the main generator, hinting that something was kept near the generator, but escaped or was released during the Pirate attack. Inside the room, a Morph Ball tunnel is covered in indestructible brown growths covered in Phazon spikes and spines, which glow brightly as soon as Samus enters, spawning a Metroid Hatcher from the ground.
Its defeat causes the growths to crack and explode, exposing the generator control center. which, after destroyed, allows Samus to move through the tunnel and collect an Energy Cell. Exploration of this room is entirely optional, as only five of the nine Energy Cells in the game are mandatory to find the Leviathan Command Codes on the G.F.S. Valhalla, and thus complete the game.
- "Phazon growth exteriors appear to be invulnerable to all weapon systems."
- Security hatch
- "Security hatch locked shut. Powered by local energy source. Remove the source to open."
- The actual generator in Generator B can be seen at the very top of the room, but is oddly not deployed, even though Rundas was supposed to have activated it during the Leviathan invasion, and no-one has entered the room to turn it off. The generator also seems to lack a Hand Scanner to activate it like in the other generator rooms.
- On the path to the generator, Samus finds power conduits running from it, and scanning them states that the generator is inactive and power needs to be restored. Why this is so is unknown, since Rundas, again, apparently activated it, and so it may be an overlooked detail by the developers.
|Norion Rooms in Metroid Prime 3: Corruption|
|Norion|| Docking Hub Alpha • Hub Access • Cargo Hub • Substation East • Conduit A • Data Storage A • Cargo Dock A|
Generator A Access • Generator A • Maintenance Station • Conduit C • Cargo Dock C • Generator C Access
Generator C • Generator Shaft • Tower Elevator • Control Tower • Substation West • Conduit B • Data Storage B
Cargo Dock B • Generator B Access • Generator B