Heads-Up Display
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Added by Hellkaiserryo12The Heads-Up Display (HUD) of Samus Aran's Visors acts much like any HUD in video gaming, providing her with features that help her progress safely in the environment she is exploring. It can be customized to lessen or remove visor and helmet opacity completely, leaving Samus with nothing on her HUD. The HUD provides Samus with a Radar, a Targeting Reticule, Charge Meter, energy gauge, Missile count, Threat Assessment, boss life meter, obtained Visors and Beams (in the Wii versions of the Prime Series, only the ones in current use are displayed). The HUD can be upgraded, at the cost of or addition of certain features, or even alteration.
In Metroid Prime 3: Corruption, Samus' Gunship contains a switch that, when scanned, says: "Switch primes the ship's weapon systems and activates the combat-targeting HUD."
Each of the seven playable characters in Metroid Prime: Hunters has their own unique Heads-Up Display. They can be seen in the gallery below.
Gallery
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Metroid Prime: Hunters
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| Heads-Up Display |
|---|
| Targeting Reticule | Threat Assessment | Radar Translator Module | Screen-Shot Tool | Sight Window | Infrared Ray Scope | Charge Meter |
| Features of Samus Aran's Gunship | |
|---|---|
| Personal features | Adam's helmet • Chozo text • In the Cockpit • Logbook • Mii Bobblehead Music player • Samus Screen • Ship Bumper Stickers |
| Armaments | Plasma Beam • Power Beam • Ship Grapple • Ship Missile • Gunship Multiball |
| Mission features | Biohazard scanner • Blast Shield • Command Visor • Commander Adam Malkovich • Emergency Evacuation Pod • Hand Scanner • Heads-Up Display • Missile Station • Recharge Station • Save Station • Transmission console |
| Cargo | Theronian Bomb (1st piece • 2nd piece • 3rd piece) • Colossal War Golem |