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Hidden Court

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Hidden Court
Hidden Court
The Golem reaching out for the control unit
Game Metroid Prime 3: Corruption
Planet/Ship Bryyo
Area Bryyo Cliffside
Notable features Bryyonian Golem, Skkale vines, Brinstone, Morph Ball tunnel, Half-pipe, Grapple Point, large machine
Significance Location of a Missile Expansion, Energy Cell, junction point
Enemies/wildlife Warp Hounds, Gel Puffers, Kashh Plant, Mature Kashh Plant, Nightbarbs

Hidden Court is a room in Bryyo Cliffside. It appears in Metroid Prime 3: Corruption.

Contents

DescriptionEdit

The room is a large, open-topped hall in the Bryyo Cliffside region. It contains various forms of Fuel Gel, which sits around the room in pools that are sustained by a minature Fuel Gel fall to the right of the room. Some of these pools have devices in them left behind by the Galactic Federation that process the Fuel Gel. This room is notable for its Mogenar-class War Golem, restrained by Skkale vines, and also a Half-pipe structure behind it.

RoleEdit

Upon entering the room, Samus will be attacked by two Warp Hounds. Once Samus defeats them, she must find a way to free the War Golem.

First, Samus must activate a Bomb Slot in front of it. The War Golem will try and move but it is unable due to the Skkale vines. Samus must search for the other ends of the vines, hidden throughout the room and destroy them to free the golem.

SS0230
Ben Sprout render
ChozoBoyAdded by ChozoBoy

The golem's right foot can be freed by triggering the slot as a metal hatch covering it pops open, revealing the rope's end. Its left foot is hidden in a Morph Ball tunnel directly to its left; Samus must freeze pouring Fuel Gel and cross over it. The rope's end is located inside a tunnel. The right hand is tied behind a wall of Brinstone located on the left of where Samus entered the room. Finally, the left hand is located near a GF Fuel Gel pumping crane, on the right of the entrance to the room. Samus must set the vine ablaze by igniting a small spout of Fuel Gel.

After all four vines are destroyed, Samus needs to activate the Bomb Slot to activate the War Golem. It then picks up the gear shape object that contains the Bomb Slot is in and move it to a higher area in the room, creating a Half-pipe.

This pipe can be used later to acquire a Missile Expansion once she has the Boost Ball. An Energy Cell can be found in this room once she has the Ship Grapple. Samus acquires this Energy Cell by picking up a generator in the North Jungle Court. Samus must then make her way toward the Hidden Court and place the generator inside a machine to give the machine power. The machine will activate and reveal the Energy Cell, which Samus can collect.

Connecting roomsEdit

InhabitantsEdit

ItemsEdit

Missile Expansion
See above.
Energy Cell
See above.

ScansEdit

Zebesscan
"Unable to measure exact power levels with current scan equipment."

This article or section is missing an existing Scan or Logbook entry from one of the games.
You can discuss this issue on the talk page or edit this page to add the data.



TriviaEdit

  • There is a locked gate that can opened by coming from Burrow and shooting two locks from the inside. However, in the original version of the game, Samus can use the Hyper Ball to hit the locks from the outside of the gate, allowing her to access Burrow and Hall of the Golems earlier.

GalleryEdit

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