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Ice Beam

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Ice Beam

Samus charges up her Ice Beam.
Featured in Metroid Prime
Damage Average
Effect(s) Slow weapon, freezes enemies when charged up. Deals extra damage to fire-based creatures.
Special uses Open white doors.
Obtained Mandatory item, found in the Antechamber.
Ice Beam
Image:Ice Beam Upgrade.JPG
Featured in Metroid, Metroid II: Return of Samus, Super Metroid, Metroid: Zero Mission, Metroid Fusion
Damage Average
Effect(s) Freezing ability; creatures can be frozen for use as platforms
Special uses required for destroying Metroids in combination with Missiles
Obtained obtained in Norfair (or in Brinstar in Metroid only). (In Metroid, Metroid Zero Mission, & Super Metroid) Get attacked by the Omega Metroid and then absorb the SA-X's Core-X. (In Metroid Fusion)

The Ice Beam is one of Samus's beam weapons that appears in all Metroid games except for Metroid Prime 2: Echoes, Metroid Prime Hunters, and Metroid Prime 3: Corruption. It fires a potent beam that has the power to freeze most enemies.

When frozen, certain enemies can be shattered with missiles (or charged shots in the Prime series). It's commonly used to combat Metroids as it exploits their weakness to low temperatures.

[edit] In Metroid Prime

The Ice Beam is a slow-firing interchangeable Beam upgrade to Samus' arsenal. Upon impact with a solid surface, the shot will freeze into a small fragment of ice and then shatter. When the Ice Beam is charged up, the Ice Beam will not only create a larger fragment of ice upon impact, but it will also freeze various enemies in their place. The 10 Missile Beam Combo for the Ice Beam is the Ice Spreader, which is a missile that upon impact, with it's concussive blast, releases a rapidly spreading sheet of ice upon the impact surface. Such a weapon is highly effective against enemies of the flying variation or those that attack/move in swarms. A giltch in the game allows you to get it before fighting Flaahgra which allows to perform more glitches.

[edit] In other games

Samus has the power to stand on frozen enemies in all of the 2D games. This is usually crucial at some point in the games.

In Metroid Fusion, the Ice Beam was thought to be incompatible with the Fusion Suit by the federation, because the Metroid Vaccine gave Samus a vulnerability to ice, so she did not recover it until near the end of the game from the SA-X. However it appears that not all of its power was absorbed as the SA-X's could damage, drive back, and stun the Omega Metroid and Samus's could only do the first two. Before that point, freezing was done with the Ice and Diffusion Missiles. The Ice Missiles replaced the Ice Beam in Metroid Prime 3: Corruption, as well. Some of the characteristics of the Ice Beam are taken over by the Dark Beam in Metroid Prime 2: Echoes and the Judicator in Metroid Prime Hunters.


Beams
Power Beam | Charge Beam | Long Beam | Wide Beam | Spazer Beam | Wave Beam | Ice Beam | Plasma Beam | Emergency Pistol | Battlehammer | Volt Driver | Magmaul | Shock Coil | Imperialist | Judicator | Omega Cannon | Dark Beam | Light Beam | Annihilator Beam | Hyper Beam | Nova Beam | Phazon Beam
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