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The room consists of a large structure with two legs and a tube with glowing green material connecting them. This structure is hazardous to hunters. The room has two levels, with the bottom level having two corridors, and the top level having also two corridors. The top level is accessible by two Jump Pads and a gap on a wall in a corridor which hunters could jump on and then off to access one of the top corridors.
The Incubation Vault is available when six local games are played.
|Metroid Multiplayer Levels|
|Metroid Prime 2: Echoes||Crossfire Chaos • Sidehopper Station • Shooting Gallery • Spider Complex • Pipeline • Spires • Arena 5|
|Metroid Prime Hunters: First Hunt||Ancient Vestige • Assault Cradle • Trooper Module|
|Metroid Prime Hunters|| Combat Hall • Data Shrine • Processor Core • High Ground • Ice Hive • Alinos Perch • Sic Transit • Transfer Lock • Sanctorus • Compression Chamber • Incubation Vault • Subterranean |
Outer Reach • Harvester • Weapons Complex • Council Chamber • Elder Passage • Fuel Stack • Fault Line • Stasis Bunker • Head Shot • Celestial Gateway • Alinos Gateway
VDO Gateway • Arcterra Gateway • Oubliette
|Metroid Prime Pinball||Magmoor Caverns|
|Super Smash Bros.||Planet Zebes • Planet Zebes: Brinstar • Planet Zebes: Brinstar Depths • Norfair • Frigate Orpheon • Pyrosphere|
|Dead or Alive: Dimensions||Geothermal Power Plant|