"Samus Aran, from Metroid Prime" "I modeled the helmet in C4D then coloured, textured etc in Photoshop. The face behind the visor is based on an airbrushed photograph." "...the face is based on a photo. Coincidentally I've just completed three new portraits of her for Metroid Other. [sic] These include an illustration of her without the helmet, so this time I've used that image inside the armour as-well, instead of a photo."
"This was my first visual for the inside cover. I think I prefer this one but I'd be interested to read what others think."
"This is the final version for the inside cover. She looks a bit more kick-ass here, as opposed to the more innocent look of my previous version." "I would have preferred to keep [the eyes] blue, as per my earlier version, but Nintendo wanted them fiery, with reflected explosions etc. I wasn't convinced at first but it's grown on me now. I think it's an interesting effect, if not very realistic."
"A cover illustration for the official UK Nintendo Magazine. It's mostly Photoshop with a bit of 3d to help boost he [sic] textures and reflections."