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This page lists the Alimbic Lore of Metroid Prime Hunters.
Location: Alimbic Cannon Control Room
Alimbic Cannon 03
After trapping GOREA in the SEAL SPHERE, we consigned it to a prison from which there could be no escape.
Location: Alinos Gateway
Alimbic Order 01
There were EIGHT ELDERS in the ALIMBIC ORDER.
Alimbic Order 02
You will not find all EIGHT of the OCTOLITHS. They have been scattered, hidden in FOUR of our most heavily defended territories.
Alimbic Order 03
There are never more than TWO OCTOLITHS hidden on any planet or space station.
Alimbic Order 04
Within each OCTOLITH is a spirit, the transferred ESSENCE of an ALIMBIC ELDER.
Alimbic Pride 01
We continued research to improve our defense systems. Eventually we became so proficient in the art of war that we believed ourselves invincible.
Alimbic Pride 02
Our pride was a veil over our eyes. We did not see the danger until it was upon us.
Alimbic Pride 03
Ruin came quickly as the cancer swept like fire across our worlds.
Alimbic Pride 04
Those who survived appeared lifeless and hollow, as if their very spirits had been sucked dry.
Alimbic Prophecy 01
It is written that the ALIMBIC power shall materialize when six frequencies shimmer in the divine spectral sequence.
Alimbic Prophecy 02
In the beginning shall the darkness be torn asunder by a flash of YELLOW LIGHTNING.
Alimbic Prophecy 03
YELLOW LIGHTNING shall strike with demonic fury upon the GREENWOOD.
Alimbic Prophecy 04
With a voice of thunder shall the GREENWOOD burst into an ORANGE BLAZE.
Alimbic Prophecy 05
The ORANGE BLAZE shall die away to be reborn on wings of BLUE SMOKE.
Alimbic Prophecy 06
Tendrils of BLUE SMOKE shall weave the geometry of VIOLET CRYSTAL.
Alimbic Prophecy 07
VIOLET CRYSTAL shall shatter the heavens, leaving in its wake a RED STAIN.
Alimbic War 01
The war lasted three standard galactic months. Even with the galaxy's most powerful technology at our disposal, we fell like dry grass beneath the blade.
Alimbic War 02
Without warning, our doom fell from the sky. From whence it came we do not know.
Alimbic War 03
GOREA was immune to even our most sophisticated weaponry, while we were defenseless against its relentless attacks.
Alimbic War 04
GOREA devoured our people's life energy and grew powerful from it. Death swept across our worlds, and we despaired.
Alimbic War 05
We feared not only the extinction of our race, but the possibility that the evil would sweep the galaxy, annihilating all in its path.
Alimbic War 06
GOREA is a cancerous bloom that would wreak havoc across the universe.
Alimbic War 07
We knew that if we did not stop GOREA, it would rampage across the galaxy, devouring everything in its path.
Alimbic War 08
We finally contained GOREA, but we paid a heavy price to do so. May our sacrifice bring peace to the galaxy.
Alimbic War 09
Eight of our elders gathered to create the ALIMBIC ORDER to prevent GOREA from destroying our civilization. Their final, desperate plan was to create the SEAL SPHERE.
Alimbic War 10
If you are reading this message, our plan to contain GOREA was a success. Honor our sacrifice and do not seek this thing. Only harm can come from such a course.
Alimbic War 11
To contain GOREA, our people reduced themselves to pure telepathic energy through the process of ESSENCE TRANSFERENCE.
Location: High Ground
Biodefense Chamber A/BEdit
Biodefense Chamber A
This room serves not only as home to our most sacred treasure, but also as a mortal terminus for those who would trespass.
Location: Combat Hall
We used this room for combat training of ALIMBIC military recruits. In this room were forged some of our greatest heroes.
Location: Docking Bay
Do not underestimate the danger concealed herein. We have sacrificed our world to confine the monstrosity known as GOREA. Do not seek this thing unless you have the means to destroy it.
The horror shrieked its name: GOREA.
GOREA is power beyond reckoning and evil unrelenting. The universe has not known terror such as this.
At first we thought GOREA was a comet. It crashed upon our planet and emerged as a vapor.
GOREA mimicked our cellular structure and replicated itself in solid form.
We have seen GOREA alter its atomic structure from a vapor to a solid. Our scientists believe GOREA may also possess other SHAPE-CHANGING abilities.
GOREA is capable of changing its shape, and it uses a wide variety of lethal weaponry.
Our defenses were useless against GOREA as it swept through our empire in an orgy of annihilation.
ALIMBIC soldiers were powerless before GOREA's onslaught.
These are our last recorded messages. We depart from this place of death. If you honor our memory, do not attempt to solve the mystery of our disappearance.
We overcame our harsh genesis through intellect and resolve. The ALIMBIC mind is bound by a will of iron.
The peace of ancient ALIMBIC tribal culture was shattered by a deadly extraterrestrial invasion. The survivors vowed never again to be caught unprepared.
We focused our resources on military science and quickly developed weapons and defenses that surpassed the technology of our enemies.
We were a peaceful people, but we defended our homeworld with a fierce determination.
To defend our territories from extraterrestrial attack, we deployed lethal bioweaponry.
Our protective exoskeletons enabled us to survive the environmental extremes of the ALIMBIC homeworlds.
Our enlarged forebrains facilitated enhanced cognitive function. It was our ability to think quickly that saved us from early and violent extinction.
For generations our superior military capability deterred all enemies. A renewed sense of peace allowed us to return to our natural philosophical pursuits.
Through science and technology we increased our already formidable mental skills. Significant advances were made in the areas of TELEPATHY, TELEKINESIS, and EXTRADIMENSIONAL EXPLORATION.
Locations: High Ground
ALIMBIC warriors of valor are here laid to rest, that their spirits may return to the planetary core.
Locations: Weapons Complex
Beware our guardians. These deadly sentinels travel in packs and are programmed to protect that which is dear to us.
The monster cannot be defeated. As a last resort, we created the SEAL SPHERE to cage the horror for all eternity.
EIGHT OCTOLITHS are required to power the ALIMBIC CANNON. Each OCTOLITH contains unique coordinates, frequencies, and codes necessary to operate the cannon.
The ALIMBIC CANNON creates a fissure between this dimension and the INFINITY VOID that houses GOREA's prison, known as the OUBLIETTE.
The OUBLIETTE cannot be found in this galaxy. It is hidden in another dimension. If you seek the SEAL SPHERE, you must first seek the keys.
We have sent the OUBLIETTE beyond this dimension to ensure that the galaxy will never again suffer the horror that is GOREA.
GOREA is alone in the VOID. For the sake of all life, it must remain so.
The INFINITY VOID is a vast parallel dimension of formless antimatter.
Locations: High Ground
This tomb contains the remains of the great Arctherus, whose discovery of NEUROGENESIS marked the advent of the modern ALIMBIC era, a time of unprecedented peace and prosperity.
Seal Sphere 01
The fathomless power of the captive beast is the very engine of the SEAL SPHERE. As long as its psychic powers are ensnared, GOREA cannot escape.
Seal Sphere 02
GOREA is immobilized within the SEAL SPHERE, just one of many precautions taken to ensure its eternal captivity.
Seal Sphere 03
The ALIMBIC ORDER directed surviving citizens to transfer their essence into the SEAL SPHERE. Our combined psychic energy is the engine that powers the sphere.
Sealing Gorea 01
No weapon could defeat GOREA.
Sealing Gorea 02
As the death toll rose, we crafted a plan. Rather than destroy GOREA, we would contain it in an interdimensional prison.
Sealing Gorea 03
We lured GOREA into our trap. The SEAL SPHERE was deployed and the creature ensnared. With GOREA bound, we had to act quickly.
Sealing Gorea 04
We transported GOREA to its prison, the OUBLIETTE. Trapping GOREA was not enough, however. Additional security measures were needed for so great a threat.
Location: Every Stronghold Void
This hidden room, accessible only by extraordinary means, houses our most sacred relics. It is guarded by our most formidable cybernetic security systems. Only by activating a PORTAL controlled by a trio of ARTIFACTS can one gain access to this secret location.
|Space Pirates||Pirate Data • Space Pirate Logs • Space Pirate Data|
|Chozo||Chozo Lore • SkyTown Data|
|Federation||Trooper Logs • Galactic Federation Data|
|Luminoth||Luminoth Lore • A-Kul's Clues|
|Miscellaneous Lore||Alimbic Lore • Bryyo Data|
|Equipment||Alimbic Datashade • Databot • Luminoth Lore Projector • Shimmering wall • Translator Module|