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Nintendo 64

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Nintendo 64
Manufacturer Nintendo
Type Video game console
Generation Fifth generation (32-bit/64-bit era)
First available Japan June 23, 1996
USA/Canada September 29, 1996
Europe/Australia March 1, 1997
CPU 93.75 MHz NEC VR4300
GPU SGI 62.5 MHz 64-bit RCP
Media Game Pak
System storage Cartridge battery
Controller Pak
Online service RANDnet (Japan only)
Units sold 32.93 million[1]
Top-selling game Super Mario 64
Predecessor Super Nintendo Entertainment System
Successor Nintendo GameCube
The Nintendo 64 (ニンテンドー64 Nintendō Rokujūyon), often abbreviated as N64, is Nintendo's third home video game console. Its name comes from its 64-bit processor. It was released with two launch titles: Super Mario 64 and Pilotwings 64 plus one in Japan, Saikyō Habu Shōgi. The N64's suggested retail price was US$199 at its launch.

The Nintendo 64 was unsuccessful in recapturing the preceding SNES's market share. The PlayStation would eventually tally sales of 100 million units worldwide, while the N64 came second with 32.93 million units sold,[1] and the Sega Saturn in third with 10 million. Benimaru Itoh, a developer for EarthBound 64 and friend of Shigeru Miyamoto, speculated in 1997 that the N64's lack of popularity in Japan was due to lack of role-playing video games.[2]

[edit] Metroid 64

Main article: Metroid 64

Although there was no Metroid game on the N64, a game for the system was mentioned a few times, though was never produced. Samus did, however, appear in Super Smash Bros. for the N64.

[edit] References

  1. ^ a b 05 Nintendo Annual Report - Nintendo Co., Ltd. pp. 9. Nintendo Co., Ltd. (2005-05-26). Retrieved on 2006-08-14.
  2. ^ Takao Imamura, Shigeru Miyamoto (1997). Nintendo Power August, 1997 - Pak Watch E3 Report "The Game Masters" (in English). Nintendo, 104-105.</li></ol>