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This article is about the area. For other uses, see Norfair (Disambiguation).

Norfair (ノルフェア Norufea) was an area on planet Zebes comprised of magma-filled caverns and tunnels, and was home to many heat-thriving creatures. Its extreme heat was so intense in many areas that Samus was unable to access most of Norfair's key points without protection from the Varia Suit upgrade. Even then, the pools of magma scattered throughout this region could still harm her until she acquired the Gravity Suit. Norfair was the deepest area of the Space Pirate fortress on Zebes. Besides Tourian, the lower part of Norfair was probably the most dangerous place on Zebes, as it was home to the lair of the Space Pirate commander Ridley. The only other area it connected to was Brinstar.

EnemiesEdit

Metroid and Metroid: Zero MissionEdit

Super MetroidEdit

BossesEdit

Power UpsEdit

Main article: Norfair/Items

MetroidEdit

Metroid: Zero MissionEdit

Super MetroidEdit

Music in NorfairEdit

Other appearancesEdit

Komayto
"What's the matter? All I said was that Komaytos look like little Metr—"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.

Captain N: The Game MasterEdit

In Money Changes Everything, Samus and her teammates enter a Gamet-infested room containing the Fire-Sea of Norfair. The layout of the chamber resembles an actual room seen in the NES game.

While Norfair is never mentioned by name in the TV series, the episode Game Boy has Lana jumping across platforms over lava and encountering a Dragon, similar to many rooms in Norfair.

Super Smash Bros.Edit

Main article: Norfair (Stage)
Norfair

Norfair as it appears in Super Smash Bros. Brawl.

Norfair is a playable stage in the Wii title, Super Smash Bros. Brawl. Apart from the five main floating platforms, the stage emphasizes Norfair's hostile environment of the games by featuring a lake of lava below that periodically rises and falls to engulf it, creating a hazard for players who fall off. Walls of flowing lava can also appear from the sides, while waves of lava will come in from the back. During exceptionally large waves, a small safe room will appear that players must scramble into before the wave reaches them. The design for this safe room is similar to the many doors featured in the Metroid series and Super Metroid in particular.

NES Remix 2Edit

A room in Norfair is featured in a minigame in NES Remix 2, where Samus must collect this room's Energy Tank in 100 seconds.

Non-canon warning: Non-canonical information ends here.

Official dataEdit

Super Metroid manualEdit

"Norfair is deep below the surface of Zebes. The lava and heat prove to be too much for unprotected visitors."

Super Metroid Players' GuideEdit

Zebes - A Visitor's Guide (page 13)
"The volcanic denizen of the planet, Norfair's the hottest area in more ways than one. Samus needs full protection when visiting here."
Norfair (page 40)
"From the relatively cool areas of Crateria and Brinstar, Samus now faces a long, hard an extremely hot trek through the lava land of Norfair. She knows that her regular suit won't be enough to protect her from the sizzling heat - only the Varia suit will be good enough. Only when she has it can she travel to the very core of Zebes."
"Norfair is a burning, lava ridden furnace deep in the bowels of Zebes. For this reason, much of the complex will be closed to you without the Varia suit and its heat resistant qualities. Not only that, but there's a further six special items: grappling beam, speed booster, hi-jump boots, screw attack, ice beam, and the wave beam.
Naturally, with such valuable prizes on offer, there's a formidable army of creatures to battle, including the mighty Crocomire and the mightier Ridley, leader of the space pirates."
Area B
"Here's where Samus comes across the rather essential grappling beam. It's one of the most important items in the whole adventure, since, without it, she cannot negotiate many of the obstacles that Zebes throws at her. Samus needs to make good use of the various 'practice' areas that she'll come across."
Area C
"A plethora of secrets can be revealed in section C of Norfair. Samus needs to carefully explore every nook and cranny, utilising the power bombs to reveal these hidden treasures, be it a hidden statue or the opportunity to blow out the floor. Watch out for those nasties, though!"
Area D
"The adventure hots up for Samus as she travels through the fourth section of Norfair. Good use of the bombs and morphing ball are essential; she'll also be able to lay her hands on the Wave Beam later on, which will no doubt be of great advantage."
Area E
"As Samus continues through Norfair, she gets the feeling that Mother Brain is ever more aware of her existence. Too many traps; too many obstacles. She needs to call on all of her courage, all of her mettle and strength to survive the rigours of this furious furnace..."
Area F
"With the end of this firey section in sight, Samus must tread with great care, overcoming each obstacle with the utmost skill. Now is a time for heroics, but Samus is only too aware that the best heroines are live heroines, so no fancy stuff!"

Metroid: Zero Mission manualEdit

"This is a region of intense heat generated by subterranean magma."

GalleryEdit

ReferencesEdit


CrateriaWrecked ShipBrinstarTourianNorfairMaridiaZebesZebes Hexa Map

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