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Wikitroid

These are the items found in Norfair, throughout its various appearances.

Metroid[]

Major Items[]

Ice Beam[]

The middle door on the left of the blue-bubble shaft leads Samus to what appears to be an insignificant corridor, but bombing the wall on the left reveals a hidden tunnel. This takes Samus to a Red Hatch, and the Ice Beam in the next room.

High Jump Boots[]

Samus must bomb through the base of the blue-bubble shaft and proceed through the first corridor on the left of the extended shaft.

Wave Beam[]

Backtracking from Missile Tanks 10 and 11, Samus must ascend the shaft connected to their corridor until she finds another corridor consisting of glass bubbles. When she comes to a small chamber, she must bomb through the floor and fall through false lava, then proceed through a hallway at the bottom. The Wave Beam is in a small room.

Screw Attack[]

Samus must proceed left from the High Jump Boots (through a tunnel under the Chozo Statue) and shoot out the ceiling of the green bubble shaft she will come across. The Screw Attack is connected to a corridor on the immediate left, inside a small chamber.

Energy Tank[]

Samus must bomb through the base of the green bubble shaft and proceed through the door on the left, continue through the corridor and then enter the first door on the left of another bubble shaft. She will come to a room, where this Tank rests on a pedestal on the left.

Missile Tanks[]

Missile Tank 1[]

On a pedestal halfway through the first corridor to the left of the main elevator.

Missile Tank 2[]


Proceeding left from the aforementioned corridor, Samus must drop down the adjacent shaft to the first door on the right; this Tank is at the end of another corridor, again on a pedestal.

Missile Tanks 3 and 4[]

After the Ice Beam, Samus will proceed left and find a shaft. She must climb to the door at the top of the room, bomb through several Bomb Blocks and continue right. Both Tanks are in plain sight in a corridor.

Missile Tanks 5, 6 and 7[]

Back in the blue-bubble shaft, through the door on the top left (under the first ceiling), all in plain sight on separate platforms atop pedestals.

Missile Tanks 8 and 9[]

Before bombing through the floor of the blue-bubble shaft, Samus must proceed through the corridor on the left and bomb through the hidden wall tunnel to find these Tanks in plain sight.

Missile Tanks 10 and 11[]

Through a corridor consisting of glass bubbles, Samus will find these two Tanks again in plain sight.

Missile Tank 12[]

Returning from the Wave Beam's room, Samus must proceed through the door on the right of the shaft with the false lava nearby. She will find the Tank at the end of the Path of Destruction, through a Bomb Block-obstructed tunnel in the wall on the right.

Metroid: Zero Mission[]

Major Items[]

Ice Beam[]

Through the first door up on the left of the blue-bubble shaft, and across from a corridor. Samus will be locked in by a Green Hatch; and must leave the room by using a Morph Ball tunnel under the Chozo Statue.

Hi-Jump Boots/Spring Ball[]


Samus must run through the massive cavern right of the elevator so that she will build up energy and penetrate the floor in the blue-bubble shaft. Below, she must run through the door on the left and repeat the process to go deeper into the shaft. Below here, she must proceed through the corridor on the left to find the Boots and Ball in a small room.

Wave Beam[]

From the extreme heat area connected to the Hi-Jump Boots' room, Samus must keep going to the very far left of Norfair. She will reach a shaft leading downward, and must penetrate its base, then descend the new shaft and proceed right until she reaches a small room connected to a Save Station. Finally, she must shoot the floor here and proceed left to find the Wave Beam in a small chamber.

Screw Attack[]


The Screw Attack is on the middle left side of Norfair. Normally, it is obtained when returning from Ridley's Lair after defeating Ridley. The statue to the right of the elevator going down to the lair will collapse upon Ridley's defeat, revealing a Red Hatch. Going through the hatch will take Samus to a room with a broken Chozo Statue. The floor in the room can be destroyed with Bombs, revealing a path to the left. At the end of the path is a Morph Ball launcher that sends Samus up through Boost Blocks to an enclosed area with a door to the left. Alternatively, Samus can reach this area early, by Shinesparking through the Speed Booster Blocks or using a shortcut with Missile Blocks. Heading through that door takes Samus to a room with another Red Hatch. In the room behind the door is a Chozo Statue holding the Screw Attack.

Energy Tank[]

Within the Kiru Giru larva hall, in the ceiling above the shed skin of the second creature.

Missile Tanks[]

Missile Tank 1[]


The tank is in the hallway to the left of the elevator to Brinstar. It is on a floated block, that is partially blocked on the sides. Samus can either use the Power Grip or Turbo Bomb to get to the tank.

Missile Tank 2[]

Going left from the previous tank, Samus will come across the elevator to Crateria. She must descend the shaft and head through the door on the right, then proceed through the following corridor, at the end of which she will find this Tank.

Missile Tank 3[]


In the main corridor, Samus must shoot enough of the floor to allow a Squeept to jump above, and then freeze it. She can then use it as a stepping stone to find this Tank in a small enclosure on a ledge.

Missile Tank 4[]


Heading left from the Ice Beam's location, Samus must ascend the following shaft using frozen Rippers, then proceed right from the Chozo Statue. Crossing a pool of lava through freezing a Ripper, Samus must shoot out part of the wall in front of her, in which the Tank is hidden, and freeze another Ripper under her to use as a stepping stone (alternatively, she can use the Power Grip if she has it).

Missile Tank 5[]

Samus must ascend the blue-bubble shaft to the very top to find this Tank in a heated corridor.

Missile Tank 6[]

After obtaining the Hi-Jump Boots, Samus must return to the blue-bubble shaft and jump over the wall immediately in front of her, then drop down behind it.

Missile Tank 7[]

Samus must break through the Boost Block floor of the blue-bubble shaft (from the door to the large lava cavern) and descend the shaft on the left. Through the corridor, she will find another, heated corridor. This Tank is at the end of the room, hidden in a pillar made of Pit Blocks.

Missile Tank 8[]

While Samus could use frozen Gamets to achieve the same effect, returning with the Space Jump will make obtaining this item far easier. Proceeding right from the Map Station, Samus must go as far as she can (until the dead-end) and shoot through the floor, then descend the new tunnel. In the next corridor Samus must shoot the wall where it meets the ceiling to reveal a tunnel bringing her to this Tank.

Missile Tanks 9 and 10[]

Descending the shaft adjacent to the Map Room, Samus must break through the floor and descend the extended shaft. Heading right, she will come to a small room, and must break through the floor here and descend. She will then find a heated corridor, in which the first Tank is hidden in the ceiling. The second is at the end of the hallway.

Missile Tank 11[]

After Samus kills the two Kiru Giru larvae in Norfair, she must build up a run in the corridor where she fought them and dash through the exit door to return to the blue-bubble shaft. This Tank is in the wall in front of her, on the other side.

Missile Tank 12[]

This Tank is visible in the corridor before the room where Samus finds the Screw Attack, but she will need that item before she can obtain the Tank.

Missile Tank 13[]

Descending the floor at the base of the "west green bubble shaft", Samus must break through the floor and drop into the lava. Proceeding left, she will find the final Tank in Norfair on the right side of the shaft. A Bomb reveals a Missile Block below it, which Samus must shoot and quickly jump up to the tank.

Super Missile Tanks[]

Super Missile Tank 1[]


Samus must build up a run in the large room to the right of the main elevator, and Speed Boost through the floor in the blue-bubble shaft. She will come through a door to an extreme heat area and must proceed left. A well-placed Bomb will clear a cloud-like obstruction, and Samus can get to the tank. The Bomb should be placed on the upper part of the obstruction, as detonating it on the lower side will drop her onto Pit Blocks and into deep lava.

Super Missile Tank 2[]

Following to the farthest right from the Norfair Map Station, Samus must bomb through the floor and proceed through the left door. She will come to a hallway where this Tank rests on a pedestal in midair above Lava. The Space Jump makes obtaining this easy, but the Ice Beam can also be used to freeze Gamets as stepping stones.

Power Bomb Tank[]

This Tank is in lava. To get to it, Samus must descend the shaft adjacent to the Map Room, and then descend the shaft under the first. She will find that the base of it is filled with lava, and must break through the floor and proceed to find another large shaft entirely filled with lava. Using a Power Bomb, Samus will find Missile Blocks in the left wall. Through these and at the top of the next shaft is the Tank.

Super Metroid[]

Major Items[]

High Jump Boots[]

Samus must descend the main elevator shaft and proceed left through, then descend another shaft and reach another door on the left. In the following room, she must shoot the upper part of the wall in front of her, leaving the Boots right for the taking.

Speed Booster[]

Through the upper right door in "Bubble Mountain", Samus will eventually reach a long, sloping cavern, through which she must sprint while avoiding enemies. The room at the end contains the Speed Booster. After obtaining it, Samus will need to use it to quickly escape from the room and corridor before they are submerged in lava.

Ice Beam[]


Starting from the first door on the left in the elevator shaft, Samus must sprint through the shutters until she reaches the end of the corridor, then cross the pits of lava in the next corridor. She must then ascend a shaft while avoiding Funes, bomb the floor at the top and then crawl into an opening in the wall (she can see Sovas entering and exiting it). The Ice Beam is in a chamber on the other side. The Early Ice Beam trick can also be used.

Grappling Beam[]

Following Crocomire's defeat, Samus must move through the rooms past Croc's pit until she finds a massive cavern. Building up a run, she must jump to the top left ledge, where the door to the Beam’s room is.

Wave Beam[]

Starting from the main elevator, Samus must proceed through the first door on the right. Continuing right until she reaches a large green area, she must somehow get to the lower of two doors on the right. This leads to a long shaft; Samus must proceed through the top right door and traverse the Grapple Crossing, and then she will find the Wave Beam in the next room.

Energy Tanks[]

Energy Tank 1[]


Obtainable immediately after entrance into Norfair. Samus must descend the elevator shaft and proceed through the last door on the left. This room also leads to the High Jump Boots.

Energy Tank 2[]

Across the pool of lava pit in Croc's pit. Samus can get there in either of two ways: she can return here after obtaining the Grappling Beam and use it to swing on the Grapple Points, or she can Shinespark.

Reserve Tank[]

Samus must use a Grapple Point to reach the Green Hatch on the top left of Bubble Mountain. Going inside, she must jump to the left wall and shoot down to trigger a shutter. After it stops rising, Samus must bomb the wall and traverse the hidden tunnel to locate a secret door. This Tank is at the end of a lava-filled corridor.

Missile Tanks[]

Missile Tank 1[]

Immediately after obtaining the High Jump Boots Samus will run into this Tank as she leaves.

Missile Tank 2[]


Over the destructible platform in the "Bubble Mountain", Samus must jump to the right corner and drop through the floor to find this Tank beside spikes.

Missile Tank 3[]

Above the door to the room with the Speed Booster, in a block.

Missile Tank 4[]

Through the door in the top left corner of Bubble Mountain, suspended above lava.

Missile Tank 5[]

Within the Reserve Tank's room, revealed by shooting the first platform from the Reserve Tank's ledge.

Missile Tank 6[]

Embedded into the wall on the western side of Norfair; shooting the wall will reveal it. Samus must be very careful, as the shaft is full of ledges consisting of Pit Blocks, and she risks constantly being dropped down. Mastery of the Wall Jump can be helpful.

Missile Tank 7[]

A door on the right of the base of the shaft leading to the Grappling Beam brings Samus to a corridor with the Tank at the end.

Missile Tank 8[]

Samus must go up through the entrance to Croc's pit and ascend the shaft. Traveling to the top of the cavern nearby, Samus will find several Grapple Points on the ceiling she must use. This Tank is on a ledge beside a Super Missile shutter.

Missile Tank 9[]

In the Grapple Crossing, on a ledge next to the shutter.

Missile Tank 10[]

Through the second door on the right of the entrance shaft, Samus will find a chamber with three lava-filled "pits". The third of these contains the Tank in the lava. While Samus doesn't need the Gravity Suit to obtain it, the Suit will stop damage from lava.

Missile Tank 11[]

The Shinespark is the most effective method of reaching this Tank. It is situated on a ledge on the top right of the large cavern before the Grappling Beam. Otherwise Samus can use the Grappling beam on many Ripper IIs on the ceiling, though the former is far easier.

Power Bomb Tank[]


After obtaining the Grappling Beam, Samus must backtrack to the large cavern in which she had to Shinespark to get the item, and use it to swing across a Ripper to an adjacent ledge, containing the door to the chamber with this Tank.

See also[]

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