Outer Reach resembles a mini-space station or a satellite, seeming to be floating in space. While it appears to have artificial gravity, it is very easy to fall off the edge of this level, and it will ultimately kill you, so an alt-form of good maneuverability is important. This is one of three levels (Harvester and Head Shot being the other two) that do not have a corresponding location in single player, all three of these levels do not have any visible means of support. It is possible that this level is orbiting in the atmosphere of another planet, or has an artificial gravity generator. In the this area, there are 4 levels. The lowest level has some UA and some jump pads to reach the second or third levels. The second level is designed in an O shape, however it also has a smaller ring in the center that is connected to the larger ring, there is an affinity weapon, some UA, and health on the second level, there are also jump pads that can be used to reach the third and forth levels. The third level is basically the roof of the second level's outer ring, but there is an open bridge over the center of the stage that the Imperialist is located on, it is also the location of the Judicator and Shock Coil, it also has some UA at a right angle to the Imperialist and either of the two other weapons. The fourth level has two platforms. On them missiles are located and a jump pad that can be used to reach the alternative platform. Samus has an advantage here because homing missiles can be used efficiently even while flying through the air, Sylux also has an advantage because of the Lockjaw's gliding abilities. The Imperialist can also be used to an advantage.
There is glitch on Outer Reach with Weavel. Go to the side of the Jump pad (preferably the one that leads to the Judicator). Turn into Half-turret facing a 45 degree angle. Jump on the pad as the upper half and keep slicing the edge.You will eventually end inside the wall OR fall off the edge.
Play 10 local games to unlock the Outer Reach.
It is implied that Outer Reach might be somehow linked to VDO itself (eg satellite), as the music heard in the arena is the same played throughout (multiplayer) arenas that are situated within VDO itself.
|Space Stations in the Metroid Series|
|Note: Italicized stations were visited by Samus Aran.|
Underlined stations were destroyed.
|Metroid | Sidehopper Station|
|Celestial Archives | Vesper Defense Outpost | Oubliette | Head Shot | Outer Reach|
|Cosmos region A47|
|Biologic Space Laboratories research station|
|Ceres Space Colony | Diesel's Junk Shop | The Locker|
|Metroid Multiplayer Levels|
|Metroid Prime 2: Echoes||Crossfire Chaos • Sidehopper Station • Shooting Gallery • Spider Complex • Pipeline • Spires • UMS 12|
|Metroid Prime Hunters: First Hunt||Ancient Vestige • Assault Cradle • Trooper Module|
|Metroid Prime Hunters||Combat Hall • Data Shrine • Processor Core • High Ground • Ice Hive • Alinos Perch • Sic Transit • Transfer Lock • Sanctorus • Compression Chamber • Incubation Vault • Subterranean • Outer Reach • Harvester • Weapons Complex • Council Chamber • Elder Passage • Fuel Stack • Fault Line • Stasis Bunker • Head Shot • Celestial Gateway • Alinos Gateway • VDO Gateway • Arcterra Gateway • Oubliette|
|Metroid Prime Pinball||Magmoor Caverns|
|Super Smash Bros.||Planet Zebes • Planet Zebes: Brinstar • Planet Zebes: Brinstar Depths • Norfair • Frigate Orpheon|
|Dead or Alive: Dimensions||Geothermal Power Plant|