FANDOM


Lyle Deceased
"Looks like a pile of rags..."

This article or section is in need of one or more images, or the image(s) used is/are not of a satisfactory quality.
You can help Wikitroid by adding a preexisting image or by uploading a new one.

MSR Art Gallery 033

Artwork of SR388's surface.

The Surface of SR388 is the starting area of Metroid II: Return of Samus and its remake, Metroid: Samus Returns.

In Nintendo Power guides for Metroid II, this area was originally known as Phase 1.

DescriptionEdit

This is the area where Samus Aran lands her gunship and prepares her Metroid extermination mission. She later returns this way after defeating the Queen Metroid and taking with her a newly-hatched Metroid. Samus can Space Jump, or Spider Ball, to the top of the Landing Site, but if she continues she will be consistently damaged by the outer atmosphere. After returning to her Gunship, the entrance to the caverns and further areas is blocked off by debris.

Samus's Gunship - Metroid II

Samus standing next to her gunship in SR388's surface (Metroid II).

In Metroid II, the area contained no items, only consisting of a Save Point, a single Alpha Metroid, and a Big Energy Ball and Missile Battery to restore Samus' ammunition after the battle. In Samus Returns, the Surface is where the Morph Ball (which Samus began with in Metroid II) and Charge Beam (which did not exist in Metroid II) are acquired, as well as the Scan Pulse Aeion ability. As Samus continues through the Surface, tutorials for using the Missiles, Free Aim and Melee Counter are displayed on-screen. The Surface replaces the Big Energy Ball and Missile Battery with an Ammo and Energy Recharge Station, and a Teleport Station is added. The Surface is also where the first Chozo Seal and Alpha Metroid found. Prior to the Alpha battle, there is a cutscene of a Larva Metroid draining a Hornoad of its energy; when Samus encounters the larva, it molts into an Alpha before her eyes.

After the Queen Metroid is defeated, Samus returns to the Surface with the baby, an Infant Metroid she decided to spare. In Metroid II, there are no enemies on the way to the Surface, and Samus leaves the planet with the baby unhindered, but in Samus Returns, there are number of enemies en route, and the Surface is in the middle of a major storm, with a tornado clearly visible in the background. As Samus and the baby are about to leave, they are confronted by Samus's arch-nemesis Proteus Ridley, who intends to steal the baby. Samus duels him in a grueling and difficult battle, and is nearly killed if not for the baby, which drains energy from Ridley to give to Samus during the battle. After Ridley is defeated again, Samus and the baby leave SR388.

EnemiesEdit

SupergbPIC

Super Game Boy Player's Guide

Items (Samus Returns only)Edit

Samus Returns stormy Surface

The stormy Surface at the end of Metroid: Samus Returns.

Metroids foughtEdit

Connecting areasEdit

TriviaEdit

Samus Returns Surface blocked off

The wall sealing access to the landing site in Samus Returns.

  • The music heard during the ending of Samus Returns when Samus and the baby return to the stormy surface is a remix of Planet Zebes - Arrival on Crateria from Super Metroid, which incidentally also played during a storm on the surface of a planet, in this case, Crateria on Zebes.
  • Upon her return to the Gunship in both Return of Samus and Samus Returns, Samus cannot re-enter the entrance tunnel to the rest of the caverns as there is a wall blocking it off.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.