The full area of Brinstar Depths

Brinstar Depths Melee Gameplay

A gameplay of the stage in Super Smash Bros. Melee.

This article is about the stage in Super Smash Bros. Melee. For Kraid's Lair, see Kraid's Lair.

Brinstar Depths is a stage in Super Smash Bros. Melee. It is somewhat loosely based on Kraid's area in the original Metroid.


"What's the matter? All I said was that Komaytos look like little Metr—"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.

The stage itself is a large roughly circular platform floating in the air over a huge pool of lava. The default position is fairly level, with a slight rise to the right and two slippery-topped pipe structures. A small platform floats above the left part. Below the rightmost pipe another small platform floats, and the underside of the stage consists of large stair steps and a rounded slope. Various bits and doodads from the Metroid games festoon the center of the stage, including a pulsating brain-like structure actually inside the stage.

Several seconds after the fight starts, smoke and bursts of lava become visible, and Kraid rises up from the magma on either the left, center or right of the stage. He then does one of three animations (faces the camera and growls while lowering his head a little; lifts his head and rolls it back to a forward position while growling; and lifting his arms and rearing his head back and roaring, followed by snapping twice at the stage). He will then either rear back with his left arm raised while facing the stage and hitting the stage, slowly rotating it 60-90 degrees counterclockwise (he does this if he is on the right side of the screen), or he raises his right arm and throws his head back grandly, then swipes the stage sending it rotating clockwise (he does this if he is on the left side of the stage). If he is in the center, he will do either randomly. Kraid will then sink back into the lava, then rise again several seconds later to repeat the process, each time spinning the stage randomly left or right.

Kraid's attacks will not hit the players or items on the stage. However, the rotations will dynamically change the field, and the players must constantly adapt to the new situations, and also be careful that they do not end up falling off of the stage.

Non-canon warning: Non-canonical information ends here.



  • Whenever Ganondorf is fought in All-Star Mode, he appears here.
  • Because of the lack of any ledge to grab, Samus, Link, and Young Link may have an advantage over most characters on this stage thanks to their Grappling Beam or Hookshots and wall jumps for an easier recovery.
  • Though the stage features lava, the character in use will die before s/he ever touches it.
  • Though the stage does not return in Super Smash Bros. Brawl, the theme that played here returns on the Brinstar stage.