Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.
Pyrosphere is a stage to be featured in the upcoming Super Smash Bros. for Wii U. It is based on area of the same name in Metroid: Other M, specifically, the Geothermal Power Plant.
Description
The Pyrosphere is based on the Geothermal Power Plant room in Other M where Samus Aran fought Ridley. In Wii U, the area features mainly the same appearance, retaining the bridge that Ridley burns down, the magma-eruption port that Samus destroys to light the area, and the hole in the wall created by Ridley's escape. The hole has been moved slightly to the right and there is another hole to the right of the door for unknown reasons. Four floating platforms have been added to the stage that were not present in Other M and the stage has been slightly upped in detail due to the Wii U's greater graphical capacity. In his Miiverse post, Masahiro Sakurai stated "An enemy from Samus's past may appear at any second..." possibly indicating that Ridley or another character may appear as a stage hazard as in Dimensions. In the April 2014 Nintendo Direct, Ridley's shadow can be seen on the stage, further hinting he will be present in some capacity. The Direct also revealed that in "For Glory" mode, Pyrosphere becomes flat like Final Destination. The magma does not appear to rise and fall like Planet Zebes, Planet Zebes: Brinstar or Norfair.
Trivia
- Super Smash Bros. for Wii U is the second fighting game to feature the Pyrosphere as a stage, after Dead or Alive: Dimensions. In that iteration, it lacked the floating platforms and featured Samus and Ridley as stage hazards. Because Team Ninja helped develop Other M, they were able to include a Pyrosphere stage in Dead or Alive Dimensions using the name "Geothermal Power Plant". It resembled the Super Smash Bros. stage, but lacked the floating platforms and featured Samus and Ridley as stage hazards.
- Pyrosphere, Boxing Ring (Punch-Out!!) and Green Hill Zone (Sonic) share the distinction of being stages in the Wii U game and in other fighting games.
Non-canon warning: Non-canonical information ends here.
Gallery
Metroid Multiplayer Levels | |
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Metroid Prime 2: Echoes | Crossfire Chaos • Sidehopper Station • Shooting Gallery • Spider Complex • Pipeline • Spires • Arena 5 |
Metroid Prime Hunters: First Hunt | Ancient Vestige • Assault Cradle • Trooper Module |
Metroid Prime Hunters | Combat Hall • Data Shrine • Processor Core • High Ground • Ice Hive • Alinos Perch • Sic Transit • Transfer Lock • Sanctorus • Compression Chamber • Incubation Vault • Subterranean • Outer Reach • Harvester Weapons Complex • Council Chamber • Elder Passage • Fuel Stack Fault Line • Stasis Bunker • Head Shot • Celestial Gateway • Alinos Gateway VDO Gateway • Arcterra Gateway • Oubliette |
Metroid Prime Pinball | Magmoor Caverns |
Super Smash Bros. | Planet Zebes • Planet Zebes: Brinstar • Planet Zebes: Brinstar Depths Norfair • Frigate Orpheon • Pyrosphere |
Dead or Alive: Dimensions | Geothermal Power Plant |