A Reflec is an unused creature in Super Metroid. Little is known about this enemy, compared to the other unused creatures, except that it can reflect Samus' shots after being hit with three of them. Reflecs' attacks can hit each other as well, and the damage can be stacked to the point where the reflected shot will actually heal Samus. This enemy is fully programmed, and can be set to appear in eight different orientations, one for each cardinal and intermediate compass direction.
In the game, it is loaded in RAM in one area: the vertical chasm in Ridley's Hideout before the room where Samus fights the Silver Space Pirates; in the actual game, Kzans are placed here instead. The Reflec somewhat resembles the Autom.
|Scanners||Scan Visor • Hand Scanner • Biohazard scanner • Award Scanner|
|Space Pirates||Aeromine • Crawlmine • Eye • Hover Bot • Jumpmine • Mining cannon • Ridley Robot|
|Galactic Federation||Security Robot B.O.X. • FG II-Graham • FG-1000 • Fuse Hint Scanbot|
|Chozo|| Autoad • Autom • Autrack • Databot • Diggernaut • Elysian • Floating object • Gunzoo • Helios • Proboscum • Robotsmall and Robotbig • Shirk • Steambot • Swarmbot (-G) • TPO |
Tinbot • Vaporwing • Wallfire • ZipNMEBomber
|Luminoth||Airthorn • Lightbringer • Lightflyer • Luminoth sentry pod • Mechlops • Mekenobite • Octopede • Rezbit • Sentreye (Corrupted)|
|Other|| Androids • Armored Bot • Artificial Intelligence • Cyborgs • Darkling • Drones • Golems • Guard Node • Kamer • RB133 Auricrusher • Reflec • Security Bot |
Shaktool • Statues • Turrets • Work Robot • Drones, Workers, Hunters and Guards • U-ton • Lucky Darts • Desert Phantom • Samus Tank • Integra