"What's the matter? All I said was that Komaytos look like little Metr—"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.

A Reflec is an unused creature in Super Metroid. Little is known about this enemy, compared to the other unused creatures, except that it can reflect Samus's shots after being hit with three of them. Reflecs' attacks can hit each other as well, and the damage can be stacked to the point where the reflected shot will actually heal Samus. This enemy is fully programmed, and can be set to appear in eight different orientations, one for each cardinal and intermediate compass direction.

In the game, it is loaded in RAM in one area: the vertical chasm in Ridley's Lair before the series of rooms leading to Ridley himself. The Reflec somewhat resembles the Autom.

Non-canon warning: Non-canonical information ends here.

See alsoEdit

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