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Sacred Path

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Sacred Path
06 temple 01a
Don Hogan render
Game Metroid Prime 2: Echoes
Planet/Ship Aether
Area Temple Grounds
Notable features Portal, Kinetic Orb Cannon, Morph Ball track, dead Luminoths
Significance Location of Portal
Enemies/wildlife War Wasps

Sacred Path is one of the few rooms that Samus will encounter in Metroid Prime 2: Echoes that has the same enemies each visit. In here there are four War Wasp Hives including one that is very hard to find without the Space Jump Boots. There is a Portal that will take Samus to Dark Aether but it is inaccessible without the Space Jump Boots. The portal in this room leads to the place where a Sky Temple Key is located.

When she enters the room, she must scan for a weak section in the wall and fire a missile at it. The missile won't destroy the wall, but it will weaken it. Then she must go to the part of the room that has an unactivated Kinetic Orb Cannon. If she looks around with the Scan Visor, she will find the switch that activates the cannon. The cannon will send her straight through the crumbling wall. Samus can then roll on the track to the door to the Elevator.

Contents

Connecting roomsEdit

Sacred path view
Samus views the Great Temple from the room.

Inhabitants Edit

Sacred Path Dark Beam entangler splinters
Samus uses the Entangler on a Splinter.
War Wasps in 4 War Wasp Hives
"Morphology: War Wasp
Cunning aerial hunter.
Airborne insect equipped with a venemous stinger capable of shearing steel. Target can fire blasts of energy at foes."

ScansEdit

Kinetic Orb Cannon
"Xenotech: Kinetic Orb Cannon
Fires small, spherical objects at high speeds.
Scan interface panel to bring the Cannon online, then enter the hologram to fire."
Interface Panel
"Power restored to Kinetic Orb Cannon.
Unit locked in current firing position. Autofire feature enabled."
* Kinetic Orb Cannon hologram
"Enter hologram in Morph Ball mode to fire Cannon."
Cylindrical wall
"Structural analysis complete.
Wall section is structurally unsound.
Explosive damage may cause it to weaken."
Cylindrical wall (weakened)
"Combat damage to wall is heavy.
Structural integrity critical.
A heavy impact may cause it to shatter."
War Wasp Hive
"Morphology: War Wasp Hive
Organic domicile for insect predators.
Destroying this structure will eliminate War Wasps inside. Explosive weapons can damage it.
Destroyed War Wasp Hive
"Morphology: Destroyed War Wasp Hive
Compromised insect dwelling.
This hive has been heavily damaged. Only remnants of cocoon remain."
Dark Portal (inactive)
"This rift portal is inactive.
The portal field can be energized with dark energy. Walk into an energized portal to transport to Dark Aether."
Dark Portal (active)
"This portal is active.
Walk into the portal to transport to Dark Aether. Extreme caution recommended once transit is complete."
Canister
"Object analysis complete.
This is a storage device.
Most of the materials used to make it are indigenous to Aether. It is sturdy but not indestructible."
Dead creature
"Bioscan complete.
Target has been dead for 8 cycles.
Trace amounts of unknown chemical present in target. It has an effect similar to mummification on dead biomatter. Further analysis required to determine chemical's effect on living biomatter."


* Note: text is center-aligned in scan, unlike the others which are left-aligned.

GalleryEdit

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