Samus Screen

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Samus Screen Other M

Samus Screen in Metroid: Other M.

The Samus Screen, also known as Status Screen or Inventory Screen is a screen that shows Samus Aran's status and abilities. It was first featured in Super Metroid. The Inventory of other games is similar.

Usually, the Samus Screen depicts a holographic moving or still image of Samus, with several categories for her power-ups that point to various regions on her Power Suit, such as the Visors, Suits, Arm Cannon, Boots or miscellaneous items.

Official dataEdit

Super Metroid Inventory Screen

Super Metroid

Super MetroidEdit

Manual informationEdit

"This display allows you to view the items that Samus is carrying and to arm or disarm those items.

  • Supply: Samus can resupply her energy with located Reserve Tanks.
    • Auto: Samus's energy is automatically refilled to 99 units when her energy falls down to "0" during game play.
    • Manual: Samus's energy is refilled by 99 units if the cursor is moved to RESERVE TANK and press the A button.
  • Beam: This shows which beams Samus is using. You can combine some beams for a powerful effect, but SPAZER and PLASMA beams cannot be used simultaneously.
  • Suit: This shows which suits Samus is wearing.
  • Misc.: Use this to check Samus's special powers.
  • Boots: This shows the boots Samus is wearing."

Metroid FusionEdit

Inventory MF

Metroid Fusion

Manual informationEdit

"Press the R Button on the map screen to view the Status screen. Usable abilities can be confirmed on this screen."

Metroid: Zero MissionEdit

Manual informationEdit

"On the Map screen press the R Button to view the Status screen and check Samus's status. View the abilities Samus can use on this screen."

Inventory dataEdit

Inventory MZM

Metroid: Zero Mission

  • Morph Ball: "Double tap down to take ball form and gain access to narrow passageways."
  • Long Beam: "Fire long-distance shots with this beam. Press L+B to fire diagonally."
  • Missile: "Press R+B to fire. Opens red hatches."
  • Charge Beam: "Hold B to charge. Release to fire. Charge Attack: Jump with a full charge."
  • Bomb: "Press B in Morph Ball form to set.
  • All Unknown Items: "Analysis inconclusive. Item incompatible with current suit."
  • Power Grip: "Grab and hang from ledges and corners."
  • Ice Beam: "This beam can freeze enemies in place. You can safely stand on frozen enemies."
  • Speed Booster: "Run until speed boost begins to break certain blocks and damage enemies."
  • High Jump Boots: "Increases maximum jump height. Adds Morph Ball jumping capability."
  • Varia Suit: "Decreases damage taken from enemies. Prevents damage from acid and heat."
  • Wave Beam: "This beam, which is made up of energy waves, can pass through solid objects."
  • Super Missile: "Arm with select. Fire with R+B. Opens green hatches."
  • Screw Attack: "Damage enemies while somersaulting."
  • Zero Suit and Paralyzer: "An auto-charging pistol. Stun enemies with charged shots."
  • Plasma Beam: "This powerful beam can blast through multiple enemies."
  • Gravity Suit: "Reduces damage from foes. Enables free movement in water. Stops lava damage."
  • Space Jump: "Somersault continually in the air. Use A mid-somersault to jump again."
  • Power Bomb: "Set with R+B in Morph Ball form. Opens yellow hatches."

3-D appearancesEdit

Inventory 2 MPH

The "Samus Screen" from Metroid Prime: Hunters

Metroid Prime features Samus standing in the middle of the pause screen, with the left and right sides of the screen showing item categories and items themselves. In the Logbook section, she is replaced by the Chozo Artifacts, which show gold pieces to indicate collected artifacts, while blue pieces represent ones that have yet to be acquired. The Options menu replaces her with a spinning Nintendo GameCube or Wii depending on versions. Metroid Prime Hunters contained a 3-D rendered version of the Samus Screen, pictured above, although it was only available in her Gunship. Metroid Prime 3: Corruption 's inventory was also similar. The Samus Screen returns in Metroid: Other M, with Samus assuming different poses for different items.


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