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{{Infobox Suit
[[File:Samus Aran1 MP2.jpg|thumb|250px|Samus using the Screw Attack in ''[[Metroid Prime 2: Echoes]]''.]]
 
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|name = Screw Attack
The '''Screw Attack''' (スクリューアタック Sukuryū Atakku) is possibly one of [[Samus Aran]]'s most famous and powerful [[Power Suit]] [[Power-up|upgrades]]. It is an advanced movement system that allows Samus to emit energy waves from points on her armor while she somersaults into the air, turning her into a rotating energy blade of destruction. The Screw Attack can destroy most creatures and [[Screw Attack Block]]s instantly on contact. It first appeared in ''[[Metroid]]'', and made its appearance also in ''[[Metroid II: The Return of Samus]]'', ''[[Super Metroid]]'', ''[[Metroid Fusion]]'', ''[[Metroid: Zero Mission]]'', ''[[Metroid Prime 2: Echoes]]'', ''[[Metroid Prime Pinball]]'', ''[[Metroid Prime 3: Corruption]]'', and ''[[Metroid: Other M]]''. In ''Other M'' and all 2D ''Metroid'' games except for ''Metroid II'' and ''Super'', the energy surrounding Samus during a Screw Attack constantly shifted colors; ''Super'' and the ''Prime'' series kept it to a single color: green and yellow, respectively. Interestingly, the Screw Attack gained a blue color in ''Corruption'' when used during [[Hyper Mode]], or when Samus' corruption level was above 75% on planet [[Phaaze]].
 
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|image = [[File:Screw attack.png|300px]]
 
|caption = Samus using the Screw Attack in ''[[Metroid Prime 2: Echoes]]''.
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|games = ''[[Metroid]]''<br />''[[Metroid: Zero Mission]]''<br />''[[Metroid Prime Pinball]]''<br/>''[[Metroid Prime 2: Echoes]]''<br />''[[Metroid Prime 3: Corruption]]''<br/>''[[Metroid II: Return of Samus]]''<br />''[[Metroid: Samus Returns]]''<br/>''[[Super Metroid]]''<br />''[[Metroid: Other M]]''<br/>''[[Metroid Fusion]]''<br/>''[[Metroid Dread]]''<br/>''[[Super Smash Bros.]]''<br />''[[Super Smash Bros. Melee]]''<br />''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''<br/>''[[Super Smash Bros. Ultimate]]''
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|properties = Adds killing power to [[Spin Jump]]s<br />Enables use of [[Wall Jump Surface]]s in ''Prime'' series
 
}}
   
 
The '''Screw Attack''' (スクリューアタック Sukuryū Atakku) is one of [[Samus Aran]]'s most iconic and powerful [[Power Suit]] [[Power-up|upgrades]]. It is an advanced movement system that allows Samus to emit energy waves from points on her armor while she somersaults into the air, turning her into a rotating energy blade of destruction. The Screw Attack can instantly kill most creatures and destroy [[Screw Attack Block]]s on contact. It first appeared in [[Metroid (game)|the original ''Metroid'']], and has appeared in most games since, except for ''[[Metroid Prime]]'' and ''[[Metroid Prime Hunters]]''.
The Screw Attack is traditionally thought to have been invented by the [[Chozo]], due to its appearance in [[Chozo Statue]]s. However, there is disputed evidence in the [[Prime series]] that suggests it is not, as scans made by Samus' [[Power Suit]] for the [[Hint System]] in ''Echoes'' state that it is "unknown technology" and does not identify it as of Chozo origin. Other items in the game are referred to as "Luminoth technology" and of "Chozo origin" (Samus' stolen upgrades) indicating that the Screw Attack is not of Luminoth origin either. This leads to the suggestion that the Screw Attack may have been gifted to the Chozo by the Luminoth as a sort of exchange of knowledge between the two races, or vice versa. The Hint system may simply have not possessed the means to identify its origin, especially as it was contained within a state-of-the-art Luminoth [[Vault]]. At some point in the past, the Chozo exchanged the Screw Attack technology with the [[Bryyonian]]s. This is depicted as a metaphor in the [[Bryyo Ice|ice climate]] of the planet [[Bryyo]] in monument form by two statues: one represents the Chozo [[De'la]], having its hand outstretched above the hand of another statue representing the Bryyonian emperor [[N'ge]], the latter holding the Screw Attack in its palm. The scan of De'la says, ''"Statue represents De'la and the first Chozo gift of knowledge bestowed upon the Reptilicus"''. The item in N'ge's hand is collectible by Samus.
 
   
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==Origin==
[[File:Screw Attack Upgrade.JPG|thumb|left|100px|The Screw Attack Upgrade]]
 
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[[File:M2 art item Screw Attack.png|thumb|left|100px|The Screw Attack Upgrade in ''Metroid II''.]]The Screw Attack is traditionally thought to have been invented by the [[Chozo]], due to its appearance in the hands of [[Chozo Statue]]s. However, this origin is possibly disputed in the [[Prime series|''Prime'' series]]; while most scans made by Samus' [[Power Suit]] for the [[Hint system]] in ''Echoes'' specify whether an upgrade is Chozo or Luminoth in origin, the Screw Attack is referred to only as "unknown technology". Still, it is entirely possible that the Hint system may have simply not been able to identify its origin, especially since it was protected by a state-of-the-art Luminoth [[Vault (Sanctuary Fortress)|Vault]].
The Screw Attack version seen in ''Echoes'' and ''Corruption'' was different from those found in every other game. It is actually a combination of the Screw Attack, [[Space Jump]] and [[Wall Jump]] from the 2D games. It enables Samus to "jump" in midair, though only in one direction and allowing up to five consecutive jumps; pushing the joystick either left or right will make her curve ''slightly ''towards the desired direction. It also enables her to jump off special [[Wall Jump Surface|surfaces]], which activates the Wall Jump ability seen in post-''Metroid II'' games. While Samus is performing this form of the Screw Attack she is granted an immunity to damage or "invincibility". Possibly these versions found in the ''Prime'' series are of a different technology from the Screw Attack found in the 2D titles and ''Other M'', allowing them to perform slightly altered functions. This would explain why the technology wasn't recognized in ''Echoes'', even though she had the upgrade in her original [[Zebes]] mission only a short time before. Though the variant in the ''Prime'' games is quite powerful, it is only capable of killing off weak creatures in a single jump and requires additional hits from the upgrade to dispatch more powerful beings, unlike the Screw Attack from other entries.
 
   
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At some point in the past, the Chozo exchanged the Screw Attack technology with the [[Reptilicus]]. This is commemorated in [[Bryyo Ice]] in monument form by two giant statues: one represents the Chozo [[De'la]], having its hand outstretched above the hand of another statue representing the Bryyonian emperor [[N'ge]], the latter holding the Screw Attack in its palm. The scan of De'la says, ''"Statue represents De'la and the first Chozo gift of knowledge bestowed upon the Reptilicus."'' The Screw Attack item in N'ge's hand is collectible by Samus.
In ''Zero Mission'', ''Super'', and ''Fusion'', the [[Charge Beam]] uses a semi-Screw Attack function called the [[Spin Jump Attack]]. However, the official Screw Attack will make it obsolete. [[Neo Ridley]] had the Screw Attack item in his possession in ''Fusion''.
 
[[File:Screw_attack_cryosphere_zoom_hd.png|thumb|Samus performs the Screw Attack in ''[[Metroid: Other M]]''.]]
 
In ''Other M'' the Screw Attack is re-equipped by Samus at the same time as the Space Jump, although the two are separate items by default and nothing like in ''Echoes'' and ''Corruption''. It is far more powerful than in previous 3D games, capable of reducing enemies far larger than Samus to a puff of smoke.
 
   
 
==2D ''Metroid'' series==
When the Screw Attack is used in conjunction with the Space Jump, it becomes one of the most devastating weapons in every game it is featured in.
 
 
In ''Metroid: Zero Mission'', ''Metroid: Samus Returns'', ''Super Metroid'', ''Metroid Fusion'' and ''Metroid Dread'', the [[Charge Beam]] features a semi-Screw Attack function called the [[Spin Jump Attack]]. However, the official Screw Attack will make it obsolete. [[Neo-Ridley]] had the Screw Attack item in his possession in ''Fusion'', and his [[Core-X]] restores the item to Samus.
 
[[File:Screw_attack_cryosphere_zoom_hd.png|thumb|Samus performs the Screw Attack in ''Metroid: Other M''.]]
   
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In ''[[Metroid: Other M]]'' and all 2-D ''Metroid'' games except for ''Metroid II'' and ''Super'', the energy surrounding Samus during a Screw Attack constantly shifted colors; ''Super'' and the ''Prime'' series kept it to a single color: green and yellow, respectively.
==Official data==
 
===''Metroid'' Manual===
 
[[file:Screw_Attack_M.gif]]‎ ''"This super strong Power Item spins in flight to attack the enemy. Samus's armor flashes during a screw attack."''
 
   
 
In ''Other M'' the Screw Attack is re-equipped by Samus at the same time as the Space Jump, although the two are separate items by default and nothing like in ''Echoes'' and ''Corruption''. It is far more powerful than in previous 3-D games, capable of reducing enemies far larger than Samus to a puff of smoke. Samus activates them without [[Adam Malkovich]]'s approval, having lost contact with him while tracking the [[Deleter]]. He disables a [[Bioweapon Research Center access bridge|bridge]] to stop her from following him, and she takes the liberty of enabling both items, jokingly asking "[[Any objections, Lady?|Any objections, Adam?]]"
===1986 Manga===
 
''"Defeat enemies by spin jumping."''
 
   
 
When the Screw Attack is used in conjunction with the Space Jump, it becomes one of the most devastating weapons in every game it is featured in.
===Official Nintendo Player's Guide===
 
''"If Samus jumps while running, she starts spinning. If you use this strategy, you can destroy your enemies."''
 
   
===''Metroid II'' manual===
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==[[Prime series|''Metroid Prime'' series]]==
 
[[File:Mp2 screw attack pickup.png|thumb|left|The Screw Attack upgrade found on Aether]]
[[file:Screw_Attack_M2RoS.gif]]‎ ''"This allows Samus to destroy enemies she contacts while spinning through the air."''
 
   
 
The Screw Attack seen in ''[[Metroid Prime 2: Echoes]]'' and ''[[Metroid Prime 3: Corruption]]'' is different from those found in every other game. It is actually a combination of the Screw Attack, [[Space Jump]] and [[Wall Jump]] from the 2D games. It enables Samus to "jump" in midair, though only in one general direction and allowing up to five consecutive jumps; pushing the control stick either left or right will make her curve ''slightly'' towards the desired direction. It also enables her to jump off special [[Wall Jump Surface|surfaces]], which activates the Wall Jump ability seen in post-''Metroid II'' games.
===''Super Metroid'' manual===
 
[[file:Screw_Attack_SM.gif]]‎‎ ''"This powerful item turns Samus’ suit into a weapon. When the Screw Attack is activated, Samus can somersault into enemies and blast them out of the air."''
 
   
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While Samus is performing this form of the Screw Attack, she is granted immunity to damage or "invincibility". This proves useful against certain boss's attacks or even from the very air of [[Dark Aether]] itself in some pre-[[Light Suit]] situations in ''Echoes''. It is possible that the ''Prime'' Screw Attack upgrades are of a different technology from their 2D counterparts, allowing them to perform altered functions. This would explain why the [[Hint system]] does not recognize the technology in ''Echoes'', even though Samus had the upgrade during her [[Zero Mission]] before. Though the variant in the ''Prime'' games is quite powerful, it is only capable of killing off weak creatures in a single jump and requires additional hits from the upgrade to dispatch more powerful beings, unlike the Screw Attack from other entries. This makes it less practical as a weapon.
===''Metroid Fusion'' manual===
 
''"Hit enemies with Spin Jumps to cause damage."''
 
   
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In ''Echoes'', Samus has the ability to cancel the Screw Attack. She cannot activate the upgrade [[underwater]] in ''Echoes'', as a third jump will simply activate the [[Gravity Boost]] instead and without the latter item (via [[Sequence Breaking]]), she will become too sluggish to perform a Screw Attack. However, she can activate the Screw Attack slightly above water and repeatedly descend into and jump out of water with it, with no impact on the Screw Attack's performance.
===''[[Samus and Joey]]'' volume 3===
 
''"Samus strikes enemies while spinning at high speeds and destroys them."''
 
   
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Interestingly, the Screw Attack gains a blue color in ''Corruption'' when used during [[Hypermode]], including when Samus was in permanent Hypermode on planet [[Phaaze]].
===''Metroid: Zero Mission'' manual===
 
[[file:Screw_Attack_MZM.gif]]‎ ''"Obtaining this power-up gives Samus the ability to damage enemies by jumping into them. (Activates automatically during a spin jump)."''
 
   
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The glowing part resembles a buzzsaw.
===''Zero Mission'' [[Samus Screen]] data===
 
''"Damage enemies while somersaulting."''
 
   
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===Development notes===
===''Metroid Prime 2: Echoes'' hint system===
 
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According to [[Kynan Pearson]], multiple developers (including [[Andy O'Neil]]<ref>{{cite|title=Episode 21 – Jack Mathews (Ex Retro Studios)|url=https://shinesparkers.net/podcast/episode-21-jack-mathews/|platform=Shinesparkers|publisher=[[Shinesparkers]]|media=podcast|day=26|month=01|year=2022|access-date=June 18, 2022}} (starts at 48:50)</ref>) worked on designing the Screw Attack in the ''Prime'' series. They first decided to limit its usage to prevent Samus from being able to gain altitude. The number of jumps (five) may have been chosen after tests in a chasm determined an ideal maximum distance for Samus to travel.<ref>Kiwi Talkz. "#144 - Jack Mathews Interview - Metroid Prime 20th Anniversary (Crunch, A.I., Fetch Quest, Bosses )". ''YouTube''. November 18, 2022. Retrieved November 20, 2022. https://www.youtube.com/watch?v=nJkxpG5R9PI (starts at 16:24)</ref> [[Retro Studios]] spent time polishing the Wall Jumps and ensuring the camera would understand how to time using the item.<ref>[https://shinesparkers.net/interviews/interview-kynan-pearson/ Interview: Kynan Pearson]. ''[[Shinesparkers]]''. November 7, 2021. Retrieved November 13, 2021.</ref>
''"Unknown technology detected.<br />Object is a powerful movement system.<br />Obtain this new system."''
 
   
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[[Bryan Walker]] said that the Screw Attack was added to ''Echoes'' due to significant fan demand, and was more challenging to implement than the [[Spider Ball]] from an engineering standpoint. [[Michael Kelbaugh]] added that the decision to add the Screw Attack was unpopular with the game's engineers, but the studio was satisfied with the final result.<ref>NOM Staff. [https://web.archive.org/web/20120309033215/http://www.computerandvideogames.com/112761/post-game-report-retro-studios-talk-metroid-prime-2-echoes/ "Post game report: Retro Studios talk Metroid Prime 2 Echoes"]. ''Computer and Video Games''. December 3, 2004. Archived from the original on March 9, 2012. Retrieved December 5, 2021.</ref>
===''Echoes'' Inventory data===
 
{{Infobox Inventory
 
|game = Metroid Prime 2: Echoes
 
|text = The Screw Attack allows you to transform into a mobile ball of deadly energy.<br />After executing a Space Jump, press B repeatedly to initiate and perform the Screw Attack. Use [Control Stick] to steer while in Screw Attack mode.<br />'''Samus's Notes:'''<br />The Screw Attack has a limit of consecutive jumps.<br />Striking enemies with the Screw Attack will damage them.<br />Performing a Screw Attack while facing and touching a wall will execute a Wall Jump. Use the Wall Jump to travel great vertical distances.
 
}}
 
   
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The Screw Attack was discussed for inclusion in ''Metroid Prime'', but "quickly shot down" according to [[Clark Wen]]. He enjoyed designing its sound, which was a synthesized and modernized version of its sound effect in ''Super Metroid''.<ref>Kiwi Talkz. "[https://www.youtube.com/watch?v=HU8nACs6jpI #112 - Clark Wen Interview (Metroid Prime, Sound Design, Kenji Yamamoto, Mixing, SFX, Game Audio )]". ''YouTube''. October 23, 2021. Retrieved April 24, 2022. (starts at 11:12)</ref>
===Official ''Metroid: Other M'' Web site===
 
''"A standard mid-jump flip becomes something much deadlier with this ability activated. Most foes are no match for the energy emitted by the Screw Attack."''
 
   
===''Metroid: Other M'' manual===
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===Unused Data===
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An [[Inventory]] entry for the Screw Attack exists within the ''[[Metroid Prime 2: Echoes Bonus Disc]]''. It is slightly different than what is seen in the final. Apparently, the Fire or Missile Button was to originally cancel the Screw Attack mode mid-flight. In the final, rapidly pressing B off tempo immediately places Samus in a standby off mode. Some sentences were either added or removed in the final, with the remaining sentences (besides the aforementioned) being identical from the ''Bonus Disc''. There is no mention of a jump limit, making it seem possible the Screw Attack had infinite amounts of jumps during this part in development.
''"Causes Samus's body to emit energy waves while doing a spin attack, causing damage to enemies they touch."''
 
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{{Logbook
 
|game = [[Metroid Prime 2: Echoes Bonus Disc]]
 
|inv_text = The Screw Attack allows you to transform into a mobile ball of deadly energy.<br />After executing a Space Jump, press [[File:GC B button.png|x19px]] repeatedly to initiate and perform the Screw Attack. Use [[File:GC stick sideways.gif|x19px]] to steer while in Screw Attack mode. Press [[File:GC A button.png|x19px]] or [[File:GC Y button.png|x25px]] to stop the Screw Attack.
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|sam_notes = Striking enemies with the Screw Attack will damage them.<br />Use the Screw Attack to cross great horizontal distances.<br />Performing a Screw Attack while facing and touching a wall will execute a <span style="color:#DF4F0F;">Wall Jump</span>. Use the Wall Jump to travel great vertical distances.
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}}
   
 
==Official data==
===''Metroid: Other M'' Status Screen data===
 
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{{Main|Screw Attack/Official data}}
''"Effect: Sends energy waves out from Samus's body <span style="color:green;">while spin-jumping</span> that causes <span style="color:green;">damage to nearby enemies</span>."''
 
   
 
==In other games==
 
==In other games==
 
{{Noncanon}}
 
{{Noncanon}}
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[[File:Screw 365.jpg|thumb|200px|right|''[[Super Smash Bros. Melee]]'' website]]
 
*The Screw Attack is used in the ''[[Metroid Prime Pinball]]'' minigame [[Wall Jump (minigame)|Wall Jump]].
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*The Screw Attack is used in the ''[[Metroid Prime Pinball]]'' minigame [[Wall Jump (minigame)|Wall Jump]], where Samus Wall Jumps exactly as in the ''Prime'' series to reach a bonus.
*It is an attack of Samus's (B+Up) in every [[Super Smash Bros.]] game. It is also an item in ''[[Super Smash Bros. Melee]]'' (held) and ''[[Super Smash Bros. Brawl]]'' (acts like a badge). The symbol is always the logo for Samus.
 
 
*The Screw Attack was in ''Kirby Super Star'' (under the name "Screw Ball"), as a collectible treasure in The Great Cave Offensive, worth 80,000 Gold. It returns in the [[Nintendo DS]] remake, ''Kirby Super Star Ultra'' (now named correctly).
 
*The Screw Attack was in ''Kirby Super Star'' (under the name "Screw Ball"), as a collectible treasure in The Great Cave Offensive, worth 80,000 Gold. It returns in the [[Nintendo DS]] remake, ''Kirby Super Star Ultra'' (now named correctly).
[[Image:Cameo smb3.gif|thumb|right]]
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[[File:Cameo smb3.gif|thumb|right]]
*In ''Super Mario Bros. 3'', ''Super Mario All-Stars'', ''Super Mario Advance 4: Super Mario Bros. 3'', ''New Super Mario Bros.'', ''Super Mario Galaxy'', ''New Super Mario Bros. Wii'' and ''Super Mario Galaxy 2'', when Mario acquires a Starman (or Rainbow Star in ''Galaxy''), he will be able to spin-jump. This spin-jump greatly resembles the Screw Attack.
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*In ''Super Mario Bros. 3'' and later ''Mario'' games, when Mario acquires a Super Star (or Rainbow Star in ''Galaxy''), he will be able to spin-jump. This spin-jump greatly resembles the Screw Attack.
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*In the NES and SNES game adaptation of the 1992 film ''Home Alone 2: Lost in New York'', the player character, Kevin McCallister, after getting a bell item can end up performing a similar move to the Screw Attack, and can use it until he takes damage.
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*In ''Sonic the Hedgehog 4: Episode I'', one of Eggman's mobile machines performs a Screw Attack in which the machine surrounds itself in deadly energy whilst spinning around.
   
===''Super Smash Bros.'' trophies===
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===''Super Smash Bros.'' series===
[[File:Sc ball 110.jpg|thumb|100px|''[[Super Smash Bros. Melee]]'' website]]
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[[File:Screw 365.jpg|thumb|200px|right|''[[Super Smash Bros. Melee]]'' website]]
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[[Samus (Super Smash Bros.)|Samus]] has appeared in every [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] game to date, and the Screw Attack has consistently been her Up Special recovery move in each game. When used, she quickly launches up and deals damage to opponents on contact. After using the move, Samus descends while in a "helpless" state, in which she flashes rapidly and cannot move until she lands or is KO'd and respawns. In ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'', each Special Move has three variants, with the Screw Attack's custom variants being the [[Screw Rush]] and [[Apex Screw Attack]]. As an [[Echo Fighter]], [[Dark Samus (Super Smash Bros.)|Dark Samus]] also uses the Screw Attack as her Up Special.
====''Melee''====
 
''"One of Samus Aran's power-ups from the original Metroid, the Screw Attack turns a jump into a rotating attack move. When carrying this item, any character's ordinary jump move will turn into a Screw Attack. By the same token, if you throw this item at an enemy, your foe will spontaneously do a Screw Attack."''
 
   
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The Screw Attack has also been an item usable by all characters, which gives them the ability to Screw Attack every time they jump, damaging opponents on contact. In ''[[Super Smash Bros. Melee]]'', the Screw Attack is held, and it can be thrown at an opponent to deal damage. Starting in ''[[Super Smash Bros. Brawl]]'', it is worn like a badge and falls off when it expires. ''Melee'' uses the more subdued color scheme of the item's ''Super Metroid'' sprite, while ''Brawl'' updates its design to match the brighter colors of its ''Zero Mission'' sprite.
(Metroid 08/89)
 
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====''Brawl''====
 
[[File:Item15 080305 52-l.jpg|thumb|100px|The Screw Attack as it appears in ''[[Super Smash Bros. Brawl]]''.]]
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[[File:SSBU series symbol Metroid.png|right|thumb|150px|The symbol in ''Ultimate''.]]
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The Screw Attack symbol is also used as the ''Metroid'' series emblem in the games.
''"A badge you can wear to turn your jumps into Samus's signature Screw Attacks. In Super Smash Bros. Melee, it was an item you carried, but this time around it's a badge you wear--which means you can use it and another item at the same time. There's a good chance you'll be able to string together Screw Attacks and midair strikes for powerful combos."''
 
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One of [[Zero Suit Samus]]'s [[victory pose]]s has her kick with her leg and then pose with it bent; this stance slightly resembles the lightning bolt of the Screw Attack.
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{{-}}
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<gallery captionalign="center">
 
Sc ball 110.jpg|Smabura-Ken, the ''[[Super Smash Bros. Melee]]'' website.
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Screw AttackMelee.jpg|Screw Attack [[trophy]], ''Melee''.
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Melee Metroid-Screw Attack icon.png|The Screw Attack logo representing the [[Metroid (series)|''Metroid'']] series in ''Melee''.
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Item15 080305 52-l.jpg|The Screw Attack as it appears in ''[[Super Smash Bros. Brawl]]''.
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BrawlTrophy5.jpg|Screw Attack trophy, ''Brawl''.
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SSB3DS Samus Screw Attack 1.jpeg|Samus using the Screw Attack in ''[[Super Smash Bros. for Nintendo 3DS]]''
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SSB3DS Samus Screw Attack 2.jpeg|Samus using the Screw Attack in ''Super Smash Bros. for Nintendo 3DS''
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SSB43DSTrophyScrewAttack.png|Screw Attack trophy, ''3DS''.
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SSB4UTrophyScrewAttack.png|Screw Attack trophy, ''Wii U''.
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SSB Ultimate Screw Attack render.png|''[[Super Smash Bros. Ultimate]]''
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SSBU Dark Samus Screw Attack on Brinstar Depths.jpg|[[Dark Samus]] using the Screw Attack in ''Ultimate''
 
</gallery>
   
''Metroid'' (1987)<br />
 
''Super Metroid'' (1994)
 
 
{{Endnoncanon}}
 
{{Endnoncanon}}
   
==In popular culture==
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===Popular culture===
A video game website [http://www.screwattack.com ScrewAttack] got its name and logo from
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A video game website [http://www.screwattack.com ScrewAttack] got its name and logo from this item. The website also ranked Samus's Screw Attack as number 2 best power-up in its "Top 5 Best and Worst Power-Ups" list.<ref>[https://www.youtube.com/watch?v=qDwZU6MXDTY Best and Worst Power Ups in gaming], from ScrewAttack</ref>
this item. The website also ranked Samus's Screw attack as number 2 best power-up in its "Top 5 Best and Worst Power-Ups" list.<ref>[http://www.gametrailers.com/videos/2al1k1/screwattack-s-top-ten-screwattack-s-best-and-worst-power-ups Best and Worst Power Ups in gaming, from ScrewAttack]</ref>
 
   
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==List of locations==
Since ''Super Metroid'', the Screw Attack symbol has become the ''Metroid'' series's official logo. Its symbol has also been the symbol for the suit upgrades in the ''Prime'' games. The "S" shape would seem to represent "Samus", "Suit", or "Screw". Alternatively, the shape could be a lightning bolt, in relation to the Screw Attack's electric nature.
 
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*''[[Metroid (game)|Metroid]]''/''[[Metroid: Zero Mission]]'': [[Chozo Statue]] in [[Norfair]], past the "[[Screw Attack corridor]]".
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*''[[Metroid Prime Pinball]]'': Used in the [[Wall Jump (minigame)|Wall Jump]] minigame.
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*''[[Metroid Prime 2: Echoes]]'': Hidden inside a [[Luminoth vault chamber|chamber]] in the [[Vault (Sanctuary Fortress)|Vault]], [[Sanctuary Fortress]].
 
*''[[Metroid Prime 3: Corruption]]'': [[Hall of Remembrance]], [[Bryyo Ice]].
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*''[[Metroid II: Return of Samus]]''/''[[Metroid: Samus Returns]]'': Statue in [[Area 5|Phase 7/Area 5]].
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*''[[Super Metroid]]'': Statue in [[Lower Norfair]].
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*''[[Metroid: Other M]]'': Samus [[Authorization|allows herself]] in the "[[Bioweapon Research Center access bridge]]", [[Biosphere]].
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*''[[Metroid Fusion]]'': [[Neo-Ridley]]'s [[Core-X]] in [[Sector 1 (SRX)]].
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*''[[Metroid Dread]]'': Statue in the "[[Screw Attack complex]]", [[Artaria]].
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==Screw Attack symbol==
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Since ''Super Metroid'', the Screw Attack symbol of a lightning bolt on a circle has become the ''Metroid'' series' official logo, being used for ''Fusion'' and ''Prime''. It has also been the symbol for the suit upgrades in the ''Prime'' games. The "S" shape would seem to represent "Samus", "Suit", or "Screw". Alternatively, the shape could be a lightning bolt, in relation to the electric nature of the upgrade. The symbol is depicted on the [[Metroid Hat]] and [[Metroid Medallion|Medallion]], two promotional items for ''Super Metroid''. Furthermore, it is used on the [[Results Screen]] of the ''[[Metroid Prime Hunters]]'' [[Multiplayer Mode (Metroid Prime Hunters)|Multiplayer Mode]] despite the upgrade's absence from ''Hunters'': gold, silver, and bronze Screw Attack symbols indicate that the player ended up in first, second, and third place respectively. The player in fourth and last place is shown a red skull representing death.
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<gallery>
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M3 art Screw Attack logo.png|The symbol in ''Super Metroid''
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Screw Attack symbol - Prime style.png|Orange version of the ''[[Metroid Prime]]'' logo symbol
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MD results screen Screw Attack.png|The symbol in ''Metroid Dread''
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MPR Screw Attack .png|''[[Metroid Prime Remastered]]'' logo symbol
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</gallery>
   
 
==Trivia==
 
==Trivia==
 
*The only time Samus ever demonstrated the use of the Screw Attack [[Justin Bailey|outside her Power Suit]] was in the original ''[[Metroid]]'' after beating the game in under two hours or using a specific [[List of Metroid passwords|password]].
*Only two ''Metroid'' games do not include the Screw Attack in any form, these being ''Metroid Prime'' and ''Metroid Prime: Hunters''. However, it was planned as a power up in ''Metroid Prime'', but not included due to time constraints.
 
  +
**Using [[Debug Menu]] in ''[[Metroid: Zero Mission]]'' can allow [[Zero Suit|Zero Suit Samus]] to perform the Screw Attack.
*The only time Samus ever demonstrated the use of the Screw Attack outside her Power Suit was in the original ''Metroid''.
 
*In 2D Metroid games, the Screw Attack only functions as an attack while jumping and does not increase Samus's jumping height or time she can spend in the air (which in 2D ''Metroid'' games is left up to the [[Space Jump]]) while in the [[Prime Series]] the Screw Attack increases the amount of times Samus can jump from two to seven.
+
*In 2-D ''Metroid'' games, the Screw Attack only functions as an attack while jumping and does not increase Samus's jumping height or time she can spend in the air (which in 2D ''Metroid'' games is left up to the [[Space Jump]]) while in the [[Prime series|''Prime'' series]] the Screw Attack increases the amount of times Samus can jump from two to seven.
*In ''[[Metroid Prime 2: Echoes]]'', using the screw attack off the edge in [[Grand Windchamber]] will not deal falling damage.
+
**In ''Metroid Fusion'', Samus has more control over her wall jumps if the Screw Attack is enabled without the [[Space Jump]] (seen through the debug menu).
  +
*In ''[[Metroid Prime 2: Echoes]]'', using the Screw Attack off the edge in [[Grand Windchamber]] will not deal [[Terminal Fall|falling]] damage.
*This is upgrade is one of three that the Luminoth Sub-sentinels never mention or give hints to in-game, the other being the Boost Ball and the [[Grapple Beam]].
 
  +
*When [[Warrior Ing]] throw themselves onto Samus for an [[Darkling|Ing Possession attempt]], their spinning body motion bears a resemblance to how Samus herself spins with the Screw Attack.
*In ''[[Metroid Prime 3: Corruption]]'', [[Gandrayda]] is highly vulnerable to the Screw Attack. However, it is very hard to hit her with it as she is jumping around for the majority of the battle. This weakness has been reduced in ''[[Metroid Prime Trilogy]]''.
 
  +
*In ''[[Metroid Prime 2: Echoes Multiplayer|Metroid Prime 2: Echoes&nbsp;Multiplayer]]'', the Screw Attack can be hacked in and will instantly kill any opponent it touches when used. If two players collide while using it simultaneously, no damage is given to either player.
  +
**The Screw Attack is not invulnerable to a [[Kinetic Orb Cannon]]'s blast however.
 
*This upgrade is one of three that the Luminoth sub-sentinels never mention or give hints to in-game, the others being the [[Boost Ball]] and the [[Grapple Beam]].
  +
*Curiously, the artwork from ''Echoes'' features Samus using the Screw Attack while wearing the [[Varia Suit]]. This is only possible by using [[Sequence Breaking]] to skip the [[Dark Suit]].
  +
*Sequence Breaking in ''Echoes'' reveals that it is possible to still activate the Screw Attack without the Space Jump ability. When doing so, the Screw Attack may not always activate as intended, though this may be due to a programming bug.
  +
*In ''Echoes'', it is possible to exploit a waterline glitch that will allow Samus to use normal above-ground physics in water, letting Samus use the Screw Attack "underwater".<ref>https://www.metroid2002.com/echoes/other_air_underwater.php</ref>
 
*In ''[[Metroid Prime 3: Corruption]]'', [[Gandrayda]] is highly vulnerable to the Screw Attack. However, it is very hard to hit her with it as she is jumping around for the majority of the battle. Because of this, it is possible to completely destroy her [[Swarmbot-G]] form this way, causing Samus to become stuck and force a reset of the console as this will not end the battle normally. This weakness has been reduced in ''[[Metroid Prime Trilogy]]''.
 
*The Screw Attack can also play a role in the final phase of the [[Aurora Unit 313]] battle, where it is an effective means of stopping AU 313's spinning attack.
 
*The Screw Attack can also play a role in the final phase of the [[Aurora Unit 313]] battle, where it is an effective means of stopping AU 313's spinning attack.
 
*This item plays another prominent role with [[Omega Ridley]], as he will usually cancel whatever he is doing and simply dodge it.
 
*This item plays another prominent role with [[Omega Ridley]], as he will usually cancel whatever he is doing and simply dodge it.
*In ''Metroid: Other M'', Samus is capable of using the Screw Attack while underwater without the [[Gravity Feature]], a feat not possible in previous games.
+
*In ''Corruption'', a glitch may sometimes occur where the blue colored Screw Attack can be seen without being in [[Hypermode]].
  +
*In ''Echoes'' and ''Corruption'', the Screw Attack can be used to find a number of [[Secret World]]s and [[Sequence Breaking|Sequence Breaks]]. Most large open rooms however have invisible barriers to prevent Samus from Screw Attacking out of bounds. The Screw Attack also places Samus in a [[Morph Ball]]-like state, allowing her to glitch inside most Morph Ball-sized tunnels or occasionally to save time by jumping over the wall in [[Dynamo Access (Sanctuary Fortress)|Dynamo Access]]. This also leads to Secret Worlds.
*Starting in ''Super Mario Bros. 3'', Mario would be able to spin jump when he collected a Starman, resembling the Screw Attack. This also happens in subsequent remakes and games.
 
*In ''[[Metroid: Other M]]'', Samus performs the Screw Attack while "[[Kick-Climb]]ing", despite the fact that she does not actually enter a [[Spin Jump]] in that process.
+
*The ''[[Metroid Prime Trilogy]]'' instruction manual states that Samus can use a maximum of 6 jumps with the Screw Attack. This additional jump may be referring to the initial startup jump that activates the Screw Attack (third jump after a Space Jump).
  +
*In ''[[Metroid: Other M]]'', Samus is capable of using the Screw Attack while underwater without the use of the [[Gravity Feature]], a feat not possible in previous games.
  +
**In ''Super Metroid'', if she activates the Screw Attack and falls into water without the Gravity Suit, the Screw Attack will continue but with usual water physics and a considerably slower spinning animation.
  +
**''Metroid Fusion''<nowiki/>'s instruction manual states that Samus cannot utilize the Screw Attack underwater until she has obtained the Gravity Suit. While this fact is normally true (seen through the [[Debug Menu]]), Samus cannot naturally obtain the Screw Attack normally until after the Gravity Suit is obtained.
  +
*In ''Metroid: Other M'', Samus performs the Screw Attack while [[Kick-Climb]]ing, despite the fact that she does not actually enter a [[Spin Jump]] in that process.
  +
*Coincidentally, the Screw Attack bears the same initials as [[Samus Aran]], '''SA'''.
   
 
==Gallery==
 
==Gallery==
<gallery perrow=4>
+
{{Scroll box|content=<gallery captionalign="center">
Screw Attack M1.png|''Metroid'' artwork.
+
Screw Attack M.gif|''Metroid''
  +
Screw Attack M2RoS.gif|''Metroid II: Return on Samus''
 
Screw Attack SM.gif|''Super Metroid''
 
Screw_Attack_MZM.gif|''Metroid: Zero Mission''
  +
Metroid Seal Gummies.png|[[Metroid Seal Gummies]]
  +
SM - Screw Attack make boom.png|An enemy exploding in ''Super Metroid''
  +
Metroid Fusion Screw Attack.png|The Screw Attack in ''[[Metroid Fusion]]''
  +
SA-X_RSA.gif|The [[SA-X]]'s Screw Attack from ''[[Metroid Fusion]]''.
  +
SM Norfair Screw Attack.gif|The Screw Attack item in ''Super Metroid''.
 
Screw Attack Metroid Zero Mission.PNG|''[[Metroid: Zero Mission]]''
 
Screw Attack Metroid Zero Mission.PNG|''[[Metroid: Zero Mission]]''
Screw_attack_wii_de_asobu.jpg|''[[Metroid Prime 2: Echoes]]''
 
14 08.jpg|''[[Metroid Prime 3: Corruption]]''
 
SA-X_RSA.gif|''[[Super Metroid]]''
 
Screw_Attack.jpg|Artwork from ''Super Metroid''
 
 
Buggy.PNG|''[[Metroid: Other M]]''
 
Buggy.PNG|''[[Metroid: Other M]]''
Metroid Fusion Screw Attack.png|The Screw Attack in ''[[Metroid Fusion]]''
+
Samus Returns Screw Attack.png|''Metroid: Samus Returns''
  +
Samus Returns Screw Attack item form.jpg|''Samus Returns'' item form.
  +
Metroid Dread Screw Attack.jpg|''Metroid Dread''
 
Screw attack wii de asobu.jpg|''[[Metroid Prime 2: Echoes]]''
  +
MZM Norfair Screw Attack.gif|Samus locates the Screw Attack in ''Metroid: Zero Mission''.
  +
Screw Attack Multiplayer.png|Player 1 utilizing the Screw Attack in ''[[Metroid Prime 2: Echoes Multiplayer]]'' (via hacking), spelling instant death for Player 2.
  +
Echoes Multiplayer Screw Attack Collide (4-player match).gif|Two players collide Screw Attacks, while another player spectates the collision.
 
14 08.jpg|''[[Metroid Prime 3: Corruption]]''
  +
Hall of Remembrance Screw Attack Obtain 3.png|Samus obtains the Screw Attack in ''[[Metroid Prime 3: Corruption]]''. A similar item acquisition cutscene is used for [[Morph Ball]] related obtained items.
  +
Corruption Screw Attack Hypermode.png|The Screw Attack used during [[Hypermode]] in ''Corruption''.
  +
Corruption Blue Screw Attack glitch.gif|A glitch in ''Corruption'' where the blue Screw Attack is seen without entering Hypermode.
  +
Screw Attack Bryyo Ice.jpg|Item form seen in [[Hall of Remembrance]], [[Bryyo Ice]].
  +
Screw Attack Item X-Ray.gif|Item form seen with the [[X-Ray Visor]] (via [[Sequence Breaking]]).
  +
Core-X Screw Attack.gif|[[Neo-Ridley]]'s Core-X, which possesses the Screw Attack and restores it to Samus upon acquisition.
 
Screw Ball KSS.png|The "Screw Ball" in ''Kirby Super Star''
 
Screw Ball KSS.png|The "Screw Ball" in ''Kirby Super Star''
  +
Screw Attack S&J.png|''[[Samus and Joey]]''
</gallery>
 
  +
Screw Attack Geega Air Hole amiken Ryu.png|''Famiken Ryu''
  +
Screw Attack M1.png|''Metroid'' artwork.
  +
MSR RoS Gallery 034.png|''Metroid II'' artwork in ''Samus Returns''.
 
Screw_Attack.jpg|Artwork from ''Super Metroid''
  +
M3 sprite Screw Attack logo.gif|The symbol at the end of ''[[Super Metroid]]''.
  +
Zero Mission Screw Attack File Icon.png|The symbol in ''[[Metroid: Zero Mission]]'' when a game file is cleared.
  +
MZIO page 261.JPG|Samus killing several [[Geruta]]s with the Screw Attack in ''[[Metroid: Zebes Invasion Order]]''.
  +
Screw Attack Fusion Manual.png|Section of the ''Metroid Fusion'' instruction manual featuring the Screw Attack. This page states the Screw Attack cannot be used underwater until the Gravity Suit is obtained.
  +
</gallery>}}
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  +
{{SSB Moves}}
 
{{Movement}}
 
{{Movement}}
 
{{Unused Items}}
 
{{Unused Items}}
 
{{Chozo}}
 
{{Chozo}}
  +
{{Metroid Prime and Dark Samus}}
  +
[[ru:Винтовая Атака]]
 
[[Category:Chozo technology]]
 
[[Category:Chozo technology]]
 
[[Category:Items]]
 
[[Category:Items]]
Line 124: Line 192:
 
[[Category:Sanctuary Fortress]]
 
[[Category:Sanctuary Fortress]]
 
[[Category:Bryyo Ice]]
 
[[Category:Bryyo Ice]]
[[Category:Phase 7]]
+
[[Category:Area 5]]
 
[[Category:Ridley's Lair]]
 
[[Category:Ridley's Lair]]
 
[[Category:Biosphere]]
 
[[Category:Biosphere]]
 
[[Category:Sector 1]]
 
[[Category:Sector 1]]
  +
[[Category:Artaria]]
 
[[Category:Trophies]]
 
[[Category:Trophies]]
 
[[Category:Super Smash Bros.]]
 
[[Category:Super Smash Bros.]]
Line 133: Line 202:
 
[[Category:Unused Items]]
 
[[Category:Unused Items]]
 
[[Category:Movement]]
 
[[Category:Movement]]
[[Category:Weapons]]
+
[[Category:Special Actions]]
  +
[[Category:Attacks]]
  +
[[Category:Metroid Prime/Dark Samus]]

Latest revision as of 20:28, 7 April 2024

The Screw Attack (スクリューアタック Sukuryū Atakku) is one of Samus Aran's most iconic and powerful Power Suit upgrades. It is an advanced movement system that allows Samus to emit energy waves from points on her armor while she somersaults into the air, turning her into a rotating energy blade of destruction. The Screw Attack can instantly kill most creatures and destroy Screw Attack Blocks on contact. It first appeared in the original Metroid, and has appeared in most games since, except for Metroid Prime and Metroid Prime Hunters.

Origin[]

M2 art item Screw Attack

The Screw Attack Upgrade in Metroid II.

The Screw Attack is traditionally thought to have been invented by the Chozo, due to its appearance in the hands of Chozo Statues. However, this origin is possibly disputed in the Prime series; while most scans made by Samus' Power Suit for the Hint system in Echoes specify whether an upgrade is Chozo or Luminoth in origin, the Screw Attack is referred to only as "unknown technology". Still, it is entirely possible that the Hint system may have simply not been able to identify its origin, especially since it was protected by a state-of-the-art Luminoth Vault.

At some point in the past, the Chozo exchanged the Screw Attack technology with the Reptilicus. This is commemorated in Bryyo Ice in monument form by two giant statues: one represents the Chozo De'la, having its hand outstretched above the hand of another statue representing the Bryyonian emperor N'ge, the latter holding the Screw Attack in its palm. The scan of De'la says, "Statue represents De'la and the first Chozo gift of knowledge bestowed upon the Reptilicus." The Screw Attack item in N'ge's hand is collectible by Samus.

2D Metroid series[]

In Metroid: Zero Mission, Metroid: Samus Returns, Super Metroid, Metroid Fusion and Metroid Dread, the Charge Beam features a semi-Screw Attack function called the Spin Jump Attack. However, the official Screw Attack will make it obsolete. Neo-Ridley had the Screw Attack item in his possession in Fusion, and his Core-X restores the item to Samus.

Screw attack cryosphere zoom hd

Samus performs the Screw Attack in Metroid: Other M.

In Metroid: Other M and all 2-D Metroid games except for Metroid II and Super, the energy surrounding Samus during a Screw Attack constantly shifted colors; Super and the Prime series kept it to a single color: green and yellow, respectively.

In Other M the Screw Attack is re-equipped by Samus at the same time as the Space Jump, although the two are separate items by default and nothing like in Echoes and Corruption. It is far more powerful than in previous 3-D games, capable of reducing enemies far larger than Samus to a puff of smoke. Samus activates them without Adam Malkovich's approval, having lost contact with him while tracking the Deleter. He disables a bridge to stop her from following him, and she takes the liberty of enabling both items, jokingly asking "Any objections, Adam?"

When the Screw Attack is used in conjunction with the Space Jump, it becomes one of the most devastating weapons in every game it is featured in.

Metroid Prime series[]

Mp2 screw attack pickup

The Screw Attack upgrade found on Aether

The Screw Attack seen in Metroid Prime 2: Echoes and Metroid Prime 3: Corruption is different from those found in every other game. It is actually a combination of the Screw Attack, Space Jump and Wall Jump from the 2D games. It enables Samus to "jump" in midair, though only in one general direction and allowing up to five consecutive jumps; pushing the control stick either left or right will make her curve slightly towards the desired direction. It also enables her to jump off special surfaces, which activates the Wall Jump ability seen in post-Metroid II games.

While Samus is performing this form of the Screw Attack, she is granted immunity to damage or "invincibility". This proves useful against certain boss's attacks or even from the very air of Dark Aether itself in some pre-Light Suit situations in Echoes. It is possible that the Prime Screw Attack upgrades are of a different technology from their 2D counterparts, allowing them to perform altered functions. This would explain why the Hint system does not recognize the technology in Echoes, even though Samus had the upgrade during her Zero Mission before. Though the variant in the Prime games is quite powerful, it is only capable of killing off weak creatures in a single jump and requires additional hits from the upgrade to dispatch more powerful beings, unlike the Screw Attack from other entries. This makes it less practical as a weapon.

In Echoes, Samus has the ability to cancel the Screw Attack. She cannot activate the upgrade underwater in Echoes, as a third jump will simply activate the Gravity Boost instead and without the latter item (via Sequence Breaking), she will become too sluggish to perform a Screw Attack. However, she can activate the Screw Attack slightly above water and repeatedly descend into and jump out of water with it, with no impact on the Screw Attack's performance.

Interestingly, the Screw Attack gains a blue color in Corruption when used during Hypermode, including when Samus was in permanent Hypermode on planet Phaaze.

The glowing part resembles a buzzsaw.

Development notes[]

According to Kynan Pearson, multiple developers (including Andy O'Neil[1]) worked on designing the Screw Attack in the Prime series. They first decided to limit its usage to prevent Samus from being able to gain altitude. The number of jumps (five) may have been chosen after tests in a chasm determined an ideal maximum distance for Samus to travel.[2] Retro Studios spent time polishing the Wall Jumps and ensuring the camera would understand how to time using the item.[3]

Bryan Walker said that the Screw Attack was added to Echoes due to significant fan demand, and was more challenging to implement than the Spider Ball from an engineering standpoint. Michael Kelbaugh added that the decision to add the Screw Attack was unpopular with the game's engineers, but the studio was satisfied with the final result.[4]

The Screw Attack was discussed for inclusion in Metroid Prime, but "quickly shot down" according to Clark Wen. He enjoyed designing its sound, which was a synthesized and modernized version of its sound effect in Super Metroid.[5]

Unused Data[]

An Inventory entry for the Screw Attack exists within the Metroid Prime 2: Echoes Bonus Disc. It is slightly different than what is seen in the final. Apparently, the Fire or Missile Button was to originally cancel the Screw Attack mode mid-flight. In the final, rapidly pressing B off tempo immediately places Samus in a standby off mode. Some sentences were either added or removed in the final, with the remaining sentences (besides the aforementioned) being identical from the Bonus Disc. There is no mention of a jump limit, making it seem possible the Screw Attack had infinite amounts of jumps during this part in development.

Screw Attack

Metroid Prime 2: Echoes Bonus Disc

Inventory entry

The Screw Attack allows you to transform into a mobile ball of deadly energy.
After executing a Space Jump, press GC B button repeatedly to initiate and perform the Screw Attack. Use GC stick sideways to steer while in Screw Attack mode. Press GC A button or GC Y button to stop the Screw Attack.

Samus's Notes

Striking enemies with the Screw Attack will damage them.
Use the Screw Attack to cross great horizontal distances.
Performing a Screw Attack while facing and touching a wall will execute a Wall Jump. Use the Wall Jump to travel great vertical distances.

Official data[]

In other games[]

Noncanon
"What's the matter? All I said was that Komaytos look like little Metr-"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.
  • The Screw Attack is used in the Metroid Prime Pinball minigame Wall Jump, where Samus Wall Jumps exactly as in the Prime series to reach a bonus.
  • The Screw Attack was in Kirby Super Star (under the name "Screw Ball"), as a collectible treasure in The Great Cave Offensive, worth 80,000 Gold. It returns in the Nintendo DS remake, Kirby Super Star Ultra (now named correctly).
Cameo smb3
  • In Super Mario Bros. 3 and later Mario games, when Mario acquires a Super Star (or Rainbow Star in Galaxy), he will be able to spin-jump. This spin-jump greatly resembles the Screw Attack.
  • In the NES and SNES game adaptation of the 1992 film Home Alone 2: Lost in New York, the player character, Kevin McCallister, after getting a bell item can end up performing a similar move to the Screw Attack, and can use it until he takes damage.
  • In Sonic the Hedgehog 4: Episode I, one of Eggman's mobile machines performs a Screw Attack in which the machine surrounds itself in deadly energy whilst spinning around.

Super Smash Bros. series[]

Screw 365

Super Smash Bros. Melee website

Samus has appeared in every Super Smash Bros. series game to date, and the Screw Attack has consistently been her Up Special recovery move in each game. When used, she quickly launches up and deals damage to opponents on contact. After using the move, Samus descends while in a "helpless" state, in which she flashes rapidly and cannot move until she lands or is KO'd and respawns. In Super Smash Bros. for Nintendo 3DS and Wii U, each Special Move has three variants, with the Screw Attack's custom variants being the Screw Rush and Apex Screw Attack. As an Echo Fighter, Dark Samus also uses the Screw Attack as her Up Special.

The Screw Attack has also been an item usable by all characters, which gives them the ability to Screw Attack every time they jump, damaging opponents on contact. In Super Smash Bros. Melee, the Screw Attack is held, and it can be thrown at an opponent to deal damage. Starting in Super Smash Bros. Brawl, it is worn like a badge and falls off when it expires. Melee uses the more subdued color scheme of the item's Super Metroid sprite, while Brawl updates its design to match the brighter colors of its Zero Mission sprite.

SSBU series symbol Metroid

The symbol in Ultimate.

The Screw Attack symbol is also used as the Metroid series emblem in the games.

One of Zero Suit Samus's victory poses has her kick with her leg and then pose with it bent; this stance slightly resembles the lightning bolt of the Screw Attack.

Non-canon warning: Non-canonical information ends here.

Popular culture[]

A video game website ScrewAttack got its name and logo from this item. The website also ranked Samus's Screw Attack as number 2 best power-up in its "Top 5 Best and Worst Power-Ups" list.[6]

List of locations[]

Screw Attack symbol[]

Since Super Metroid, the Screw Attack symbol of a lightning bolt on a circle has become the Metroid series' official logo, being used for Fusion and Prime. It has also been the symbol for the suit upgrades in the Prime games. The "S" shape would seem to represent "Samus", "Suit", or "Screw". Alternatively, the shape could be a lightning bolt, in relation to the electric nature of the upgrade. The symbol is depicted on the Metroid Hat and Medallion, two promotional items for Super Metroid. Furthermore, it is used on the Results Screen of the Metroid Prime Hunters Multiplayer Mode despite the upgrade's absence from Hunters: gold, silver, and bronze Screw Attack symbols indicate that the player ended up in first, second, and third place respectively. The player in fourth and last place is shown a red skull representing death.

Trivia[]

  • The only time Samus ever demonstrated the use of the Screw Attack outside her Power Suit was in the original Metroid after beating the game in under two hours or using a specific password.
  • In 2-D Metroid games, the Screw Attack only functions as an attack while jumping and does not increase Samus's jumping height or time she can spend in the air (which in 2D Metroid games is left up to the Space Jump) while in the Prime series the Screw Attack increases the amount of times Samus can jump from two to seven.
    • In Metroid Fusion, Samus has more control over her wall jumps if the Screw Attack is enabled without the Space Jump (seen through the debug menu).
  • In Metroid Prime 2: Echoes, using the Screw Attack off the edge in Grand Windchamber will not deal falling damage.
  • When Warrior Ing throw themselves onto Samus for an Ing Possession attempt, their spinning body motion bears a resemblance to how Samus herself spins with the Screw Attack.
  • In Metroid Prime 2: Echoes Multiplayer, the Screw Attack can be hacked in and will instantly kill any opponent it touches when used. If two players collide while using it simultaneously, no damage is given to either player.
  • This upgrade is one of three that the Luminoth sub-sentinels never mention or give hints to in-game, the others being the Boost Ball and the Grapple Beam.
  • Curiously, the artwork from Echoes features Samus using the Screw Attack while wearing the Varia Suit. This is only possible by using Sequence Breaking to skip the Dark Suit.
  • Sequence Breaking in Echoes reveals that it is possible to still activate the Screw Attack without the Space Jump ability. When doing so, the Screw Attack may not always activate as intended, though this may be due to a programming bug.
  • In Echoes, it is possible to exploit a waterline glitch that will allow Samus to use normal above-ground physics in water, letting Samus use the Screw Attack "underwater".[7]
  • In Metroid Prime 3: Corruption, Gandrayda is highly vulnerable to the Screw Attack. However, it is very hard to hit her with it as she is jumping around for the majority of the battle. Because of this, it is possible to completely destroy her Swarmbot-G form this way, causing Samus to become stuck and force a reset of the console as this will not end the battle normally. This weakness has been reduced in Metroid Prime Trilogy.
  • The Screw Attack can also play a role in the final phase of the Aurora Unit 313 battle, where it is an effective means of stopping AU 313's spinning attack.
  • This item plays another prominent role with Omega Ridley, as he will usually cancel whatever he is doing and simply dodge it.
  • In Corruption, a glitch may sometimes occur where the blue colored Screw Attack can be seen without being in Hypermode.
  • In Echoes and Corruption, the Screw Attack can be used to find a number of Secret Worlds and Sequence Breaks. Most large open rooms however have invisible barriers to prevent Samus from Screw Attacking out of bounds. The Screw Attack also places Samus in a Morph Ball-like state, allowing her to glitch inside most Morph Ball-sized tunnels or occasionally to save time by jumping over the wall in Dynamo Access. This also leads to Secret Worlds.
  • The Metroid Prime Trilogy instruction manual states that Samus can use a maximum of 6 jumps with the Screw Attack. This additional jump may be referring to the initial startup jump that activates the Screw Attack (third jump after a Space Jump).
  • In Metroid: Other M, Samus is capable of using the Screw Attack while underwater without the use of the Gravity Feature, a feat not possible in previous games.
    • In Super Metroid, if she activates the Screw Attack and falls into water without the Gravity Suit, the Screw Attack will continue but with usual water physics and a considerably slower spinning animation.
    • Metroid Fusion's instruction manual states that Samus cannot utilize the Screw Attack underwater until she has obtained the Gravity Suit. While this fact is normally true (seen through the Debug Menu), Samus cannot naturally obtain the Screw Attack normally until after the Gravity Suit is obtained.
  • In Metroid: Other M, Samus performs the Screw Attack while Kick-Climbing, despite the fact that she does not actually enter a Spin Jump in that process.
  • Coincidentally, the Screw Attack bears the same initials as Samus Aran, SA.

Gallery[]


References[]

  1. ^ (2022, January 26). Episode 21 – Jack Mathews (Ex Retro Studios) [Podcast]. Shinesparkers. Shinesparkers. Archived from the original on June 18, 2022. (starts at 48:50)
  2. ^ Kiwi Talkz. "#144 - Jack Mathews Interview - Metroid Prime 20th Anniversary (Crunch, A.I., Fetch Quest, Bosses )". YouTube. November 18, 2022. Retrieved November 20, 2022. https://www.youtube.com/watch?v=nJkxpG5R9PI (starts at 16:24)
  3. ^ Interview: Kynan Pearson. Shinesparkers. November 7, 2021. Retrieved November 13, 2021.
  4. ^ NOM Staff. "Post game report: Retro Studios talk Metroid Prime 2 Echoes". Computer and Video Games. December 3, 2004. Archived from the original on March 9, 2012. Retrieved December 5, 2021.
  5. ^ Kiwi Talkz. "#112 - Clark Wen Interview (Metroid Prime, Sound Design, Kenji Yamamoto, Mixing, SFX, Game Audio )". YouTube. October 23, 2021. Retrieved April 24, 2022. (starts at 11:12)
  6. ^ Best and Worst Power Ups in gaming, from ScrewAttack
  7. ^ https://www.metroid2002.com/echoes/other_air_underwater.php