Security Air Lock
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| Security Air Lock | |
|---|---|
The gate about to rotate | |
| Game | Metroid Prime 3: Corruption |
| Planet/Ship | Pirate Homeworld |
| Area | Pirate Command |
| Notable features | Rotating gate with invisible locks |
| Significance | Shortcut, location of a Missile Expansion |
| Enemies/wildlife | none |
Security Air Lock is a small, spherical room in the Pirate Command sector of the Pirate Homeworld.
Contents |
Description
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The Air Lock's main feature is a large metal gate-like structure in the centre of the room. This mechanism is blocking access to the other side of the room. The locking system for this device is deactivated by shooting a shifting node which appears on five different parts of the gate. This node must shot in succession to retract all five parts of the lock. However, this node can only be seen and targeted with the X-Ray Visor.
Once the gate has been completley unlocked, a port will glow at the base of the gate structure. This will allow a user to insert a metallic sphere into the port. Upon insertion of the sphere, the whole structure will rotate, allowing users access to the other side of the room.
Connecting rooms
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- Lift Hub (via Blue Door)
- Defense Access (via Blue Door)
Items
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- Missile Expansion
- Clearly visible in a central section of the gate. Obstructed on the north side. No enemy guards the expansion.
Scans
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- Gate
- "Mechanical gate locked in place. Use of an advanced visor system is required to disengage locks."