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The Security Station is an abandoned room aboard the G.F.S. Valhalla. It is seen in Metroid Prime 3: Corruption.

Description[]

A checkpoint station leading further into the Valhalla. The structure of the room has been damaged from the Space Pirate attack on the vessel. Parts of the biohazard scanning chamber have shattered or have been weakened, which could be removed from the frame to allow access through the chamber to the next room. Computer terminals in the room are either offline or in a frozen state. Within the center "checkpoint" area lies the body of a dead Pirate Trooper. Its scan suggests one of its energy grenades exploded at close range, which appears to have killed two Federation Marines in the process. Their deceased bodies are also present.

Connecting rooms[]

Inhabitants[]

Scans[]

Corpse (1)
"Trooper's death caused by extreme blast trauma from an energy grenade."
Corpse (2)
"High-level energy burns suggest subject detonated an energy grenade at close range."
Corpse (3)
"Severe cranial trauma caused by a strong impact identified as cause of death."
Glass
"This glass has cracked and appears to have weakened. A strong blast could destroy it."

Development notes[]

The room's internal name is 0b_abandoned_security_a, named after its G.F.S. Olympus counterpart h02_gfship_security (Security Station) which has a similar layout, but a different location on the ship. The keyword abandoned indicates the G.F.S. Valhalla, and the alphabetic prefix 0b indicates that this is the second of 11 junction rooms on the G.F.S. Valhalla.

Despite the suffix _a, there is no abandoned_security_b in the finished game. There may have been one planned at alphabetic prefix 0e, as this prefix is also not used for the G.F.S. Valhalla in the finished game.

Gallery[]

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