|This article is written from the Real Life point of view|
Sleep Mode or Easy Sleep Mode is a standby feature that allows the system to reserve battery power without turning it off or losing the game's progress. This function is useful for players who wanted to take a break in the middle of the playing session for a short while.
The Sleep Mode option is present in certain Game Boy Advance titles. In Metroid Fusion and Metroid: Zero Mission, pressing the L button on the map screen will bring up the Sleep Mode screen. In the Classic NES Series port of Metroid, the Sleep Mode option can be selected from the Menu screen. Activating Sleep Mode will turn off the screen and sound while still retaining the game's progress. The game will resume from Sleep Mode if the L, R and Select buttons are pressed simultaneously. The Sleep Mode option can also be done with the Nintendo 3DS Virtual Console versions of GBA titles from the Ambassador Program, but not with their Wii U Virtual Console releases.
On most games for the Nintendo DS and later the Nintendo 3DS, closing the system activates Sleep Mode and opening it will resume the game. This feature does not function in some DS games, like Metroid Prime Hunters: First Hunt demo, where the game is still running and does not reserve battery power when the system is closed.
Metroid Fusion manualEdit
"From this screen, you can access Sleep Mode. This mode allows you to conserve battery life without turning the game off. The Sleep Mode function is convenient when you want to take a short break, but aren't near a Save Station."
Metroid: Zero Mission manualEdit
"Easy Sleep allows you to conserve battery life without turning the power OFF. Easy Sleep is useful for when you want to take a short break but aren't near a Save Room."
Classic NES Series: Metroid manualEdit
"The power remains ON, but the liquid crystal display will turn off and the game will pause to reduce battery consumption."
Metroid Prime Hunters manualEdit
"If you close your Nintendo DS during a game, it will go into Sleep Mode to save battery life. Open the DS again to resume the game."
- ^ a b Metroid Fusion manual. Nintendo (2002). Retrieved on 2013-09-18.
- ^ a b Metroid: Zero Mission manual. Nintendo (2004). Retrieved on 2013-09-18.
- ^ a b Classic NES Series: Metroid manual. Nintendo (2004). Retrieved on 2013-09-18.
- ^ Nintendo DS Feature a Day #5. IGN (November 15, 2004). Retrieved on 2013-09-18.
- ^ Nintendo 3DS Operations Manual (US) (PDF). Retrieved on 2013-09-18.
- ^ Metroid Prime Hunters Manual. Nintendo (2006-03-20). Retrieved on 2013-09-18.
|Metroid Game Modes|
|Difficulty Levels||Easy Mode • Normal Mode • Veteran Mode • Hard Mode • Hypermode • Expert Mode • Time Attack Mode • Fusion Mode|
|Multiplayer Modes|| Metroid Prime 2: Echoes • Metroid Prime Hunters|
Deathmatch Mode • Bounty Mode • Bounty • Capture • Defender • Nodes • Prime Hunter • Survival • Blast Ball • Rival Radar
Wireless Mission • Challenge • Practice • Local Play • Versus
|Story Modes||Multi Mission • Single Mission • Campaign • Adventure Mode: The Subspace Emissary|
|Miscellaneous|| Adult and Child Modes • Dual Mode • Movies • Progressive Scan Mode • Sleep Mode • Stylus Mode • Theater Mode |
Combat Sim • Training Deck • Shooting Range • Regulator • Survivor • Morph Ball • Event Match