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Sunburst

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Sunburst

The Sunburst explodes over an Ingsmasher.
Featured in Metroid Prime 2: Echoes
Damage High
Effect(s) Unleashes a ball of light that incinerates weaker enemies upon impact.
Special uses To destroy enemies faster, to open white or blue doors.
Obtained Grand Windchamber, Temple Grounds.

The Sunburst is a Charge Combo for the Light Beam, featured only in Metroid Prime 2: Echoes.

Contents

[edit] Description

The Sunburst is the most powerful attack that can be generated by the Light Beam. Using a fully charged shot, 5 Missiles and 30 Light Beam Ammo, the Sunburst is formed, and slowly travels towards its target, and then detonates on contact. Any nearby enemies will be set alight if not hit directly, which will usually burn them to cinders after several seconds. The Sunburst is the most lethal and feared attack among the Ing and their Darklings. Slower moving enemies are the best targets for this attack.

The Sunburst is an optional pickup sealed within a complicated locking system within the Grand Windchamber in the Temple Grounds. Samus must be in possession of the Boost Ball, Power Bombs, the Seeker Launcher and Grapple Beam in order to obtain it.

The Sunburst is generated from the Arm Cannon which unleashes a fairly large sphere of white hot light. The light sparkles and warps as it moves, and rays of light are cast over the surrounding area. The sphere travels slowly, but any enemies unfortunate enough to come into contact with it before it finally impacts are immmediatley set alight or incinerated, making the name Sunburst well earned. When the attack finally hits a solid surface, it explodes with a blast of pure light energy. These factors make the Sunburst similar to a bomb or grenade. The Sunburst is particualy useful against large groups of slow moving enemies. It is quite useless against speedy, agile or airborne foes and does not suck enemies into the blast area like the Darkburst. Some enemies are powerful enough to withstand the explosion initially like the Pirate Commandos, however they are usually killed by the flames that envelop them afterwards.

[edit] How to obtain

The Sunburst is placed atop the large structure in the center of the Windchamber. Samus must manipulate Spinners placed in Dark Aether to release the locking mechanism in place around the structure. After lining up four semi-circular rings on the system so that they glow blue, Samus can use her Seeker Launcher to fire simultaneously at four orbs placed on each semi-ring. This will release two arms from the device. After repeating this action on the opposite side, all four arms will have been raised. Samus must travel back to Aether. The arms have extended here as well, allowing her to swing around the Grapple Points on each to reach a Kinetic Orb Cannon that will launch her to the Sunburst.

[edit] Video

[edit] Sequence Break

By Sequence Breaking, this lengthly process can be skipped, and Samus can aquire the Sunburst very quickly.

[edit] Gallery


Charge Combos
Super Missile | Wavebuster | Ice Spreader | Flamethrower
Darkburst | Sunburst | Sonic Boom