This article is written from the Real Life point of view Globe

Super Smash Brothers Melee, known as Dairantō Smash Brothers DX (大乱闘スマッシュブラザーズDX?, lit. "Great Melee Smash Brothers Deluxe") in Japan, is a 2.5D fighting game for the Nintendo GameCube and the sequel to Super Smash Bros. Many aspects of the game from the original were improved on, such as graphics and the inclusion of more characters and arenas.

Game ModesEdit

In the 1-P Classic Mode, the player can fight Samus Aran on the Brinstar stage. She can also appear in metal form near the end of Classic Mode.

In the 1-P Adventure Mode, the player fights Samus on the Brinstar stage and then has to escape the exploding planet Zebes afterwards, much like the ending of Metroid or Super Metroid. The player does not have to escape but he or she does lose a life if time runs out.

See Event Match for a list of Metroid-centric Event Matches.


Samus is one of the 14 characters available from the start.


Ssbm man pg

For a list of Samus' moves, see here.


Used when Samus is on the Red team.
  • Pink: Similar to the appearance of the Varia Suit when missiles are selected in the original NES Metroid.
  • Black (Brown)
  • Green
Used when Samus is on the Green team.
  • Purple and Blue: Similar to the Gravity Suit in Super Metroid.
Used when Samus is on the Blue team.


The Metroid series' first (and currently only) Super Smash Bros. item, the Screw Attack, debuted in Melee. In this game, it was a held object that would cause a character's jumps to become Screw Attacks. The ball could also be thrown at an opponent to damage them and force them to involuntarily perform the maneuver.


Two stages derrived from the Metroid series appear in Melee. Planet Zebes: Brinstar is available from the start of the game, and the Planet Zebes: Brinstar Depths stage is unlockable.


All wallpaper



Main article: List of characters in the Super Smash Bros. series


In addition to the music above, a music album was released called Smashing...Live!, which featured fifteen rearranged themes from Melee, one of which was Depth of Brinstar, a fusion of the Brinstar and Brinstar Depths themes.

Debug Menu OptionsEdit

  • SAMUS MASK GET' - Awards the "Samus Unmasked" trophy, normally unlocked through long-since-passed Japan-only Nintendo events.
  • SPLWSAMUS - If the CPU is Samus, she'll use her Down + B attack.

Allusions to the Metroid seriesEdit

  • In Adventure Mode, after beating Samus, the player needs to evacuate under a time limit, alluding to how countdowns were a recurring element in climactic scenes for Metroid and Super Metroid.
  • In addition, regardless of whether the player manages to escape or not (unless the player got a game over), the player is treated to a scene that shows a planet crackling up and then exploding violently, alluding to Zebes' destruction in Super Metroid.
  • Samus's adventure mode ending screen depicts her jumping while a code red is in effect, which also alludes to how Samus needed to escape Tourian in the aforementioned games (and in the case of the latter game, Ceres Space Colony).
  • In the Brinstar theme, bars from Title can be heard briefly.
  • The Brinstar stage features a gelatinous brain-like organism in the background that is commonly assumed to be Mother Brain.
  • Her scene in the opening referenced Ridley's theft of the baby on Ceres Space Colony in Super Metroid.


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