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Super Smash Brothers Melee, known as Dairantō Smash Brothers DX (大乱闘スマッシュブラザーズDX, lit. "Great Melee Smash Brothers Deluxe") in Japan, is a 2.5D fighting game for the Nintendo GameCube and the sequel to Super Smash Bros. Many aspects of the game from the original were improved on, such as graphics and the inclusion of more characters and arenas.
In the 1-P Adventure Mode, the player fights Samus on the Brinstar stage and then has to escape the exploding planet Zebes afterwards, much like the ending of Metroid or Super Metroid. The player does not have to escape but he or she does lose a life if time runs out.
See Event Match for a list of Metroid-centric Event Matches.
Samus is one of the 14 characters available from the start.
For a list of Samus' moves, see here.
- Orange and Red: Varia Suit
- Pink: Similar to the appearance of the Varia Suit when missiles are selected in the original NES Metroid.
- Black (Brown)
- Purple and Blue: Similar to the Gravity Suit in Super Metroid.
Used when Samus is on the Blue team.
The Metroid series' first (and only) Super Smash Bros. item, the Screw Attack, debuted in Melee. In this game, it was a held object that would cause a character's jumps to become Screw Attacks. The ball could also be thrown at an opponent to damage them and force them to involuntarily perform the maneuver.
- Samus Aran (x3)
- Screw Attack
- Chozo Statue
- Samus's Starship
- Samus Unmasked (only available through Japanese events or hacking)
Main article: List of characters in the Super Smash Bros. series
- Princess Peach Toadstool
- Fox McCloud
- Ice Climbers
- Captain Falcon
- Samus Aran
- Dr. Mario
- Falco Lombardi
- Young Link
- Mr. Game & Watch
In addition to the music above, a music album was released called Smashing...Live!, which featured fifteen rearranged themes from Melee, one of which was Depth of Brinstar, a fusion of the Brinstar and Brinstar Depths themes.
Debug Menu OptionsEdit
- SAMUS MASK GET' - Awards the "Samus Unmasked" trophy, normally unlocked through long-since-passed Nintendo events.
- SPLWSAMUS - If the CPU is Samus, she'll use her Down + B attack.
Allusions to the Metroid seriesEdit
- In Adventure Mode, after beating Samus, the player needs to evacuate under a time limit, alluding to how Countdowns were a recurring element in climactic scenes for Metroid and Super Metroid.
- In addition, regardless of whether the player manages to escape or not (unless the player got a game over), the player is treated to a scene that shows a planet crackling up and then exploding violently, alluding to Zebes' destruction in Super Metroid.
- Samus's adventure mode ending screen depicts her jumping while a code red is in effect, which also alludes to how Samus needed to escape Tourian in the aforementioned games (and in the case of the latter game, Ceres Space Station).
- In the Brinstar theme, bars from Title can be heard briefly.
- The Brinstar stage features Mother Brain as a cameo (or at the very least an object resembling Mother Brain).
- Her scene in the opening referenced Ridley's theft of Baby on Ceres Space Colony.